CV64: Change all mentions of "settings" to "options" and fix a broken link (#3015)

This commit is contained in:
LiquidCat64
2024-03-26 07:31:36 -06:00
committed by GitHub
parent 98ce8f8844
commit 702f006c84
4 changed files with 10 additions and 10 deletions

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@@ -1,8 +1,8 @@
# Castlevania 64
## Where is the settings page?
## Where is the options page?
The [player settings page for this game](../player-settings) contains all the options you need to configure and export a
The [player options page for this game](../player-options) contains all the options you need to configure and export a
config file.
## What does randomization do to this game?
@@ -116,7 +116,7 @@ Enabling Carrie Logic will also expect the following:
- Orb-sniping dogs through the front gates in Villa
Library Skip is **NOT** logically expected on any setting. The basement hallway crack will always logically expect two Nitros
Library Skip is **NOT** logically expected by any options. The basement arena crack will always logically expect two Nitros
and two Mandragoras even with Hard Logic on due to the possibility of wasting a pair on the upper wall, after managing
to skip past it. And plus, the RNG manip may not even be possible after picking up all the items in the Nitro room.

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@@ -28,8 +28,8 @@ the White Jewels.
## Generating and Patching a Game
1. Create your settings file (YAML). You can make one on the
[Castlevania 64 settings page](../../../games/Castlevania 64/player-settings).
1. Create your options file (YAML). You can make one on the
[Castlevania 64 options page](../../../games/Castlevania%2064/player-options).
2. Follow the general Archipelago instructions for [generating a game](../../Archipelago/setup/en#generating-a-game).
This will generate an output file for you. Your patch file will have the `.apcv64` file extension.
3. Open `ArchipelagoLauncher.exe`