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CV64: Change all mentions of "settings" to "options" and fix a broken link (#3015)
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@@ -1,8 +1,8 @@
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# Castlevania 64
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## Where is the settings page?
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## Where is the options page?
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The [player settings page for this game](../player-settings) contains all the options you need to configure and export a
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The [player options page for this game](../player-options) contains all the options you need to configure and export a
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config file.
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## What does randomization do to this game?
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@@ -116,7 +116,7 @@ Enabling Carrie Logic will also expect the following:
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- Orb-sniping dogs through the front gates in Villa
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Library Skip is **NOT** logically expected on any setting. The basement hallway crack will always logically expect two Nitros
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Library Skip is **NOT** logically expected by any options. The basement arena crack will always logically expect two Nitros
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and two Mandragoras even with Hard Logic on due to the possibility of wasting a pair on the upper wall, after managing
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to skip past it. And plus, the RNG manip may not even be possible after picking up all the items in the Nitro room.
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@@ -28,8 +28,8 @@ the White Jewels.
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## Generating and Patching a Game
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1. Create your settings file (YAML). You can make one on the
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[Castlevania 64 settings page](../../../games/Castlevania 64/player-settings).
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1. Create your options file (YAML). You can make one on the
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[Castlevania 64 options page](../../../games/Castlevania%2064/player-options).
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2. Follow the general Archipelago instructions for [generating a game](../../Archipelago/setup/en#generating-a-game).
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This will generate an output file for you. Your patch file will have the `.apcv64` file extension.
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3. Open `ArchipelagoLauncher.exe`
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