Add simpler Player Settings page

This commit is contained in:
Chris Wilson
2020-12-04 00:40:57 -05:00
parent da6c44a1cf
commit 71209a962a
4 changed files with 245 additions and 189 deletions

View File

@@ -2,7 +2,14 @@ window.addEventListener('load', () => {
fetchSettingData().then((settingData) => {
createDefaultSettings(settingData);
buildUI(settingData);
populateSettings();
document.getElementById('export-settings').addEventListener('click', () => exportSettings());
document.getElementById('generate-race').addEventListener('click', () => generateGame(true))
document.getElementById('generate-game').addEventListener('click', () => generateGame());
const playerSettings = JSON.parse(localStorage.getItem('playerSettings'));
const nameInput = document.getElementById('player-name');
nameInput.addEventListener('keyup', (event) => updateSetting(event));
nameInput.value = playerSettings.name;
});
});
@@ -17,7 +24,7 @@ const fetchSettingData = () => new Promise((resolve, reject) => {
try{ resolve(JSON.parse(ajax.responseText)); }
catch(error){ reject(error); }
};
ajax.open('GET', `${window.location.origin}/static/static/playerSettings.json` ,true);
ajax.open('GET', `${window.location.origin}/static/static/playerSettings.json`, true);
ajax.send();
});
@@ -27,6 +34,9 @@ const createDefaultSettings = (settingData) => {
for (let roSetting of Object.keys(settingData.readOnly)){
newSettings[roSetting] = settingData.readOnly[roSetting];
}
for (let generalOption of Object.keys(settingData.generalOptions)){
newSettings[generalOption] = settingData.generalOptions[generalOption];
}
for (let gameOption of Object.keys(settingData.gameOptions)){
newSettings[gameOption] = settingData.gameOptions[gameOption].defaultValue;
}
@@ -42,7 +52,7 @@ const buildUI = (settingData) => {
const leftGameOpts = {};
const rightGameOpts = {};
Object.keys(settingData.gameOptions).forEach((key, index) => {
if (index % 2 === 0) { leftGameOpts[key] = settingData.gameOptions[key]; }
if (index < Object.keys(settingData.gameOptions).length / 2) { leftGameOpts[key] = settingData.gameOptions[key]; }
else { rightGameOpts[key] = settingData.gameOptions[key]; }
});
document.getElementById('game-options-left').appendChild(buildOptionsTable(leftGameOpts));
@@ -52,7 +62,7 @@ const buildUI = (settingData) => {
const leftRomOpts = {};
const rightRomOpts = {};
Object.keys(settingData.romOptions).forEach((key, index) => {
if (index % 2 === 0) { leftRomOpts[key] = settingData.romOptions[key]; }
if (index < Object.keys(settingData.romOptions).length / 2) { leftRomOpts[key] = settingData.romOptions[key]; }
else { rightRomOpts[key] = settingData.romOptions[key]; }
});
document.getElementById('rom-options-left').appendChild(buildOptionsTable(leftRomOpts));
@@ -60,6 +70,7 @@ const buildUI = (settingData) => {
};
const buildOptionsTable = (settings) => {
const currentSettings = JSON.parse(localStorage.getItem('playerSettings'));
const table = document.createElement('table');
const tbody = document.createElement('tbody');
@@ -78,12 +89,18 @@ const buildOptionsTable = (settings) => {
// td Right
const tdr = document.createElement('td');
const select = document.createElement('select');
select.setAttribute('data-key', setting);
settings[setting].options.forEach((opt) => {
const option = document.createElement('option');
option.setAttribute('value', opt.value);
option.innerText = opt.name;
if ((isNaN(currentSettings[setting]) && (parseInt(opt.value, 10) === parseInt(currentSettings[setting]))) ||
(opt.value === currentSettings[setting])) {
option.selected = true;
}
select.appendChild(option);
});
select.addEventListener('change', (event) => updateSetting(event));
tdr.appendChild(select);
tr.appendChild(tdr);
tbody.appendChild(tr);
@@ -93,12 +110,37 @@ const buildOptionsTable = (settings) => {
return table;
};
const populateSettings = () => {
// TODO
};
const updateSetting = (key, setting) => {
const updateSetting = (event) => {
console.log(event.target.value);
const options = JSON.parse(localStorage.getItem('playerSettings'));
options[key] = setting;
options[event.target.getAttribute('data-key')] = isNaN(event.target.value) ?
event.target.value : parseInt(event.target.value, 10);
localStorage.setItem('playerSettings', JSON.stringify(options));
};
const exportSettings = () => {
const settings = JSON.parse(localStorage.getItem('playerSettings'));
if (!settings.name || settings.name.trim().length === 0) { settings.name = "noname"; }
const yamlText = jsyaml.safeDump(settings, { noCompatMode: true }).replaceAll(/'(\d+)':/g, (x, y) => `${y}:`);
download(`${document.getElementById('player-name').value}.yaml`, yamlText);
};
/** Create an anchor and trigger a download of a text file. */
const download = (filename, text) => {
const downloadLink = document.createElement('a');
downloadLink.setAttribute('href','data:text/yaml;charset=utf-8,'+ encodeURIComponent(text))
downloadLink.setAttribute('download', filename);
downloadLink.style.display = 'none';
document.body.appendChild(downloadLink);
downloadLink.click();
document.body.removeChild(downloadLink);
};
const generateGame = (raceMode = false) => {
axios.post('/api/generate', {
weights: { player: localStorage.getItem('playerSettings') },
presetData: { player: localStorage.getItem('playerSettings') },
playerCount: 1,
race: raceMode ? '1' : '0',
});
};