Core: move option results to the World class instead of MultiWorld (#993)

🤞 

* map option objects to a `World.options` dict

* convert RoR2 to options dict system for testing

* add temp behavior for lttp with notes

* copy/paste bad

* convert `set_default_common_options` to a namespace property

* reorganize test call order

* have fill_restrictive use the new options system

* update world api

* update soe tests

* fix world api

* core: auto initialize a dataclass on the World class with the option results

* core: auto initialize a dataclass on the World class with the option results: small tying improvement

* add `as_dict` method to the options dataclass

* fix namespace issues with tests

* have current option updates use `.value` instead of changing the option

* update ror2 to use the new options system again

* revert the junk pool dict since it's cased differently

* fix begin_with_loop typo

* write new and old options to spoiler

* change factorio option behavior back

* fix comparisons

* move common and per_game_common options to new system

* core: automatically create missing options_dataclass from legacy option_definitions

* remove spoiler special casing and add back the Factorio option changing but in new system

* give ArchipIDLE the default options_dataclass so its options get generated and spoilered properly

* reimplement `inspect.get_annotations`

* move option info generation for webhost to new system

* need to include Common and PerGame common since __annotations__ doesn't include super

* use get_type_hints for the options dictionary

* typing.get_type_hints returns the bases too.

* forgot to sweep through generate

* sweep through all the tests

* swap to a metaclass property

* move remaining usages from get_type_hints to metaclass property

* move remaining usages from __annotations__ to metaclass property

* move remaining usages from legacy dictionaries to metaclass property

* remove legacy dictionaries

* cache the metaclass property

* clarify inheritance in world api

* move the messenger to new options system

* add an assert for my dumb

* update the doc

* rename o to options

* missed a spot

* update new messenger options

* comment spacing

Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>

* fix tests

* fix missing import

* make the documentation definition more accurate

* use options system for loc creation

* type cast MessengerWorld

* fix typo and use quotes for cast

* LTTP: set random seed in tests

* ArchipIdle: remove change here as it's default on AutoWorld

* Stardew: Need to set state because `set_default_common_options` used to

* The Messenger: update shop rando and helpers to new system; optimize imports

* Add a kwarg to `as_dict` to do the casing for you

* RoR2: use new kwarg for less code

* RoR2: revert some accidental reverts

* The Messenger: remove an unnecessary variable

* remove TypeVar that isn't used

* CommonOptions not abstract

* Docs: fix mistake in options api.md

Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>

* create options for item link worlds

* revert accidental doc removals

* Item Links: set default options on group

* change Zillion to new options dataclass

* remove unused parameter to function

* use TypeGuard for Literal narrowing

* move dlc quest to new api

* move overcooked 2 to new api

* fixed some missed code in oc2

* - Tried to be compliant with 993 (WIP?)

* - I think it all works now

* - Removed last trace of me touching core

* typo

* It now passes all tests!

* Improve options, fix all issues I hope

* - Fixed init options

* dlcquest: fix bad imports

* missed a file

* - Reduce code duplication

* add as_dict documentation

* - Use .items(), get option name more directly, fix slot data content

* - Remove generic options from the slot data

* improve slot data documentation

* remove `CommonOptions.get_value` (#21)

* better slot data description

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

---------

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
Co-authored-by: Doug Hoskisson <beauxq@yahoo.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
Co-authored-by: Alex Gilbert <alexgilbert@yahoo.com>
This commit is contained in:
Aaron Wagener
2023-10-10 15:30:20 -05:00
committed by GitHub
parent a7b4914bb7
commit 7193182294
69 changed files with 1587 additions and 1603 deletions

View File

@@ -1,16 +1,20 @@
from typing import List, Iterable
import unittest
import Options
from Options import Accessibility
from worlds.AutoWorld import World
from Fill import FillError, balance_multiworld_progression, fill_restrictive, \
distribute_early_items, distribute_items_restrictive
from BaseClasses import Entrance, LocationProgressType, MultiWorld, Region, Item, Location, \
ItemClassification
ItemClassification, CollectionState
from worlds.generic.Rules import CollectionRule, add_item_rule, locality_rules, set_rule
def generate_multi_world(players: int = 1) -> MultiWorld:
multi_world = MultiWorld(players)
multi_world.player_name = {}
multi_world.state = CollectionState(multi_world)
for i in range(players):
player_id = i+1
world = World(multi_world, player_id)
@@ -19,9 +23,16 @@ def generate_multi_world(players: int = 1) -> MultiWorld:
multi_world.player_name[player_id] = "Test Player " + str(player_id)
region = Region("Menu", player_id, multi_world, "Menu Region Hint")
multi_world.regions.append(region)
for option_key, option in Options.PerGameCommonOptions.type_hints.items():
if hasattr(multi_world, option_key):
getattr(multi_world, option_key).setdefault(player_id, option.from_any(getattr(option, "default")))
else:
setattr(multi_world, option_key, {player_id: option.from_any(getattr(option, "default"))})
# TODO - remove this loop once all worlds use options dataclasses
world.options = world.options_dataclass(**{option_key: getattr(multi_world, option_key)[player_id]
for option_key in world.options_dataclass.type_hints})
multi_world.set_seed(0)
multi_world.set_default_common_options()
return multi_world
@@ -186,7 +197,7 @@ class TestFillRestrictive(unittest.TestCase):
items = player1.prog_items
locations = player1.locations
multi_world.accessibility[player1.id].value = multi_world.accessibility[player1.id].option_minimal
multi_world.worlds[player1.id].options.accessibility = Accessibility.from_any(Accessibility.option_minimal)
multi_world.completion_condition[player1.id] = lambda state: state.has(
items[1].name, player1.id)
set_rule(locations[1], lambda state: state.has(

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@@ -1,3 +1,4 @@
from argparse import Namespace
from typing import Dict, Optional, Callable
from BaseClasses import MultiWorld, CollectionState, Region
@@ -13,7 +14,6 @@ class TestHelpers(unittest.TestCase):
self.multiworld.game[self.player] = "helper_test_game"
self.multiworld.player_name = {1: "Tester"}
self.multiworld.set_seed()
self.multiworld.set_default_common_options()
def testRegionHelpers(self) -> None:
regions: Dict[str, str] = {

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@@ -6,6 +6,6 @@ class TestOptions(unittest.TestCase):
def testOptionsHaveDocString(self):
for gamename, world_type in AutoWorldRegister.world_types.items():
if not world_type.hidden:
for option_key, option in world_type.option_definitions.items():
for option_key, option in world_type.options_dataclass.type_hints.items():
with self.subTest(game=gamename, option=option_key):
self.assertTrue(option.__doc__)

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@@ -1,7 +1,7 @@
from argparse import Namespace
from typing import Type, Tuple
from BaseClasses import MultiWorld
from BaseClasses import MultiWorld, CollectionState
from worlds.AutoWorld import call_all, World
gen_steps = ("generate_early", "create_regions", "create_items", "set_rules", "generate_basic", "pre_fill")
@@ -12,11 +12,11 @@ def setup_solo_multiworld(world_type: Type[World], steps: Tuple[str, ...] = gen_
multiworld.game[1] = world_type.game
multiworld.player_name = {1: "Tester"}
multiworld.set_seed()
multiworld.state = CollectionState(multiworld)
args = Namespace()
for name, option in world_type.option_definitions.items():
for name, option in world_type.options_dataclass.type_hints.items():
setattr(args, name, {1: option.from_any(option.default)})
multiworld.set_options(args)
multiworld.set_default_common_options()
for step in steps:
call_all(multiworld, step)
return multiworld