mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 12:11:33 -06:00
Core: move option results to the World class instead of MultiWorld (#993)
🤞 * map option objects to a `World.options` dict * convert RoR2 to options dict system for testing * add temp behavior for lttp with notes * copy/paste bad * convert `set_default_common_options` to a namespace property * reorganize test call order * have fill_restrictive use the new options system * update world api * update soe tests * fix world api * core: auto initialize a dataclass on the World class with the option results * core: auto initialize a dataclass on the World class with the option results: small tying improvement * add `as_dict` method to the options dataclass * fix namespace issues with tests * have current option updates use `.value` instead of changing the option * update ror2 to use the new options system again * revert the junk pool dict since it's cased differently * fix begin_with_loop typo * write new and old options to spoiler * change factorio option behavior back * fix comparisons * move common and per_game_common options to new system * core: automatically create missing options_dataclass from legacy option_definitions * remove spoiler special casing and add back the Factorio option changing but in new system * give ArchipIDLE the default options_dataclass so its options get generated and spoilered properly * reimplement `inspect.get_annotations` * move option info generation for webhost to new system * need to include Common and PerGame common since __annotations__ doesn't include super * use get_type_hints for the options dictionary * typing.get_type_hints returns the bases too. * forgot to sweep through generate * sweep through all the tests * swap to a metaclass property * move remaining usages from get_type_hints to metaclass property * move remaining usages from __annotations__ to metaclass property * move remaining usages from legacy dictionaries to metaclass property * remove legacy dictionaries * cache the metaclass property * clarify inheritance in world api * move the messenger to new options system * add an assert for my dumb * update the doc * rename o to options * missed a spot * update new messenger options * comment spacing Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com> * fix tests * fix missing import * make the documentation definition more accurate * use options system for loc creation * type cast MessengerWorld * fix typo and use quotes for cast * LTTP: set random seed in tests * ArchipIdle: remove change here as it's default on AutoWorld * Stardew: Need to set state because `set_default_common_options` used to * The Messenger: update shop rando and helpers to new system; optimize imports * Add a kwarg to `as_dict` to do the casing for you * RoR2: use new kwarg for less code * RoR2: revert some accidental reverts * The Messenger: remove an unnecessary variable * remove TypeVar that isn't used * CommonOptions not abstract * Docs: fix mistake in options api.md Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com> * create options for item link worlds * revert accidental doc removals * Item Links: set default options on group * change Zillion to new options dataclass * remove unused parameter to function * use TypeGuard for Literal narrowing * move dlc quest to new api * move overcooked 2 to new api * fixed some missed code in oc2 * - Tried to be compliant with 993 (WIP?) * - I think it all works now * - Removed last trace of me touching core * typo * It now passes all tests! * Improve options, fix all issues I hope * - Fixed init options * dlcquest: fix bad imports * missed a file * - Reduce code duplication * add as_dict documentation * - Use .items(), get option name more directly, fix slot data content * - Remove generic options from the slot data * improve slot data documentation * remove `CommonOptions.get_value` (#21) * better slot data description Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> --------- Co-authored-by: el-u <109771707+el-u@users.noreply.github.com> Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com> Co-authored-by: Doug Hoskisson <beauxq@yahoo.com> Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> Co-authored-by: Alex Gilbert <alexgilbert@yahoo.com>
This commit is contained in:
@@ -4,11 +4,12 @@ import hashlib
|
||||
import logging
|
||||
import pathlib
|
||||
import sys
|
||||
from typing import Any, Callable, ClassVar, Dict, FrozenSet, List, Optional, Set, TYPE_CHECKING, TextIO, Tuple, Type, \
|
||||
from dataclasses import make_dataclass
|
||||
from typing import Any, Callable, ClassVar, Dict, Set, Tuple, FrozenSet, List, Optional, TYPE_CHECKING, TextIO, Type, \
|
||||
Union
|
||||
|
||||
from Options import PerGameCommonOptions
|
||||
from BaseClasses import CollectionState
|
||||
from Options import AssembleOptions
|
||||
|
||||
if TYPE_CHECKING:
|
||||
import random
|
||||
@@ -63,6 +64,12 @@ class AutoWorldRegister(type):
|
||||
dct["required_client_version"] = max(dct["required_client_version"],
|
||||
base.__dict__["required_client_version"])
|
||||
|
||||
# create missing options_dataclass from legacy option_definitions
|
||||
# TODO - remove this once all worlds use options dataclasses
|
||||
if "options_dataclass" not in dct and "option_definitions" in dct:
|
||||
dct["options_dataclass"] = make_dataclass(f"{name}Options", dct["option_definitions"].items(),
|
||||
bases=(PerGameCommonOptions,))
|
||||
|
||||
# construct class
|
||||
new_class = super().__new__(mcs, name, bases, dct)
|
||||
if "game" in dct:
|
||||
@@ -163,8 +170,11 @@ class World(metaclass=AutoWorldRegister):
|
||||
"""A World object encompasses a game's Items, Locations, Rules and additional data or functionality required.
|
||||
A Game should have its own subclass of World in which it defines the required data structures."""
|
||||
|
||||
option_definitions: ClassVar[Dict[str, AssembleOptions]] = {}
|
||||
options_dataclass: ClassVar[Type[PerGameCommonOptions]] = PerGameCommonOptions
|
||||
"""link your Options mapping"""
|
||||
options: PerGameCommonOptions
|
||||
"""resulting options for the player of this world"""
|
||||
|
||||
game: ClassVar[str]
|
||||
"""name the game"""
|
||||
topology_present: ClassVar[bool] = False
|
||||
@@ -362,16 +372,14 @@ class World(metaclass=AutoWorldRegister):
|
||||
def create_group(cls, multiworld: "MultiWorld", new_player_id: int, players: Set[int]) -> World:
|
||||
"""Creates a group, which is an instance of World that is responsible for multiple others.
|
||||
An example case is ItemLinks creating these."""
|
||||
import Options
|
||||
# TODO remove loop when worlds use options dataclass
|
||||
for option_key, option in cls.options_dataclass.type_hints.items():
|
||||
getattr(multiworld, option_key)[new_player_id] = option(option.default)
|
||||
group = cls(multiworld, new_player_id)
|
||||
group.options = cls.options_dataclass(**{option_key: option(option.default)
|
||||
for option_key, option in cls.options_dataclass.type_hints.items()})
|
||||
|
||||
for option_key, option in cls.option_definitions.items():
|
||||
getattr(multiworld, option_key)[new_player_id] = option(option.default)
|
||||
for option_key, option in Options.common_options.items():
|
||||
getattr(multiworld, option_key)[new_player_id] = option(option.default)
|
||||
for option_key, option in Options.per_game_common_options.items():
|
||||
getattr(multiworld, option_key)[new_player_id] = option(option.default)
|
||||
|
||||
return cls(multiworld, new_player_id)
|
||||
return group
|
||||
|
||||
# decent place to implement progressive items, in most cases can stay as-is
|
||||
def collect_item(self, state: "CollectionState", item: "Item", remove: bool = False) -> Optional[str]:
|
||||
|
Reference in New Issue
Block a user