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Core: move option results to the World class instead of MultiWorld (#993)
🤞 * map option objects to a `World.options` dict * convert RoR2 to options dict system for testing * add temp behavior for lttp with notes * copy/paste bad * convert `set_default_common_options` to a namespace property * reorganize test call order * have fill_restrictive use the new options system * update world api * update soe tests * fix world api * core: auto initialize a dataclass on the World class with the option results * core: auto initialize a dataclass on the World class with the option results: small tying improvement * add `as_dict` method to the options dataclass * fix namespace issues with tests * have current option updates use `.value` instead of changing the option * update ror2 to use the new options system again * revert the junk pool dict since it's cased differently * fix begin_with_loop typo * write new and old options to spoiler * change factorio option behavior back * fix comparisons * move common and per_game_common options to new system * core: automatically create missing options_dataclass from legacy option_definitions * remove spoiler special casing and add back the Factorio option changing but in new system * give ArchipIDLE the default options_dataclass so its options get generated and spoilered properly * reimplement `inspect.get_annotations` * move option info generation for webhost to new system * need to include Common and PerGame common since __annotations__ doesn't include super * use get_type_hints for the options dictionary * typing.get_type_hints returns the bases too. * forgot to sweep through generate * sweep through all the tests * swap to a metaclass property * move remaining usages from get_type_hints to metaclass property * move remaining usages from __annotations__ to metaclass property * move remaining usages from legacy dictionaries to metaclass property * remove legacy dictionaries * cache the metaclass property * clarify inheritance in world api * move the messenger to new options system * add an assert for my dumb * update the doc * rename o to options * missed a spot * update new messenger options * comment spacing Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com> * fix tests * fix missing import * make the documentation definition more accurate * use options system for loc creation * type cast MessengerWorld * fix typo and use quotes for cast * LTTP: set random seed in tests * ArchipIdle: remove change here as it's default on AutoWorld * Stardew: Need to set state because `set_default_common_options` used to * The Messenger: update shop rando and helpers to new system; optimize imports * Add a kwarg to `as_dict` to do the casing for you * RoR2: use new kwarg for less code * RoR2: revert some accidental reverts * The Messenger: remove an unnecessary variable * remove TypeVar that isn't used * CommonOptions not abstract * Docs: fix mistake in options api.md Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com> * create options for item link worlds * revert accidental doc removals * Item Links: set default options on group * change Zillion to new options dataclass * remove unused parameter to function * use TypeGuard for Literal narrowing * move dlc quest to new api * move overcooked 2 to new api * fixed some missed code in oc2 * - Tried to be compliant with 993 (WIP?) * - I think it all works now * - Removed last trace of me touching core * typo * It now passes all tests! * Improve options, fix all issues I hope * - Fixed init options * dlcquest: fix bad imports * missed a file * - Reduce code duplication * add as_dict documentation * - Use .items(), get option name more directly, fix slot data content * - Remove generic options from the slot data * improve slot data documentation * remove `CommonOptions.get_value` (#21) * better slot data description Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> --------- Co-authored-by: el-u <109771707+el-u@users.noreply.github.com> Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com> Co-authored-by: Doug Hoskisson <beauxq@yahoo.com> Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> Co-authored-by: Alex Gilbert <alexgilbert@yahoo.com>
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@@ -5,9 +5,12 @@ from typing import Dict, FrozenSet, Tuple, Any, ClassVar
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from BaseClasses import MultiWorld
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from test.TestBase import WorldTestBase
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from test.general import gen_steps, setup_solo_multiworld as setup_base_solo_multiworld
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from .. import StardewValleyWorld, options
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from .. import StardewValleyWorld
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from ..mods.mod_data import ModNames
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from worlds.AutoWorld import call_all
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from ..options import Cropsanity, SkillProgression, SpecialOrderLocations, Friendsanity, NumberOfLuckBuffs, SeasonRandomization, ToolProgression, \
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ElevatorProgression, Museumsanity, BackpackProgression, BuildingProgression, ArcadeMachineLocations, HelpWantedLocations, Fishsanity, NumberOfMovementBuffs, \
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BundleRandomization, BundlePrice, FestivalLocations, FriendsanityHeartSize, ExcludeGingerIsland, TrapItems, Goal, Mods
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class SVTestBase(WorldTestBase):
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@@ -33,48 +36,48 @@ class SVTestBase(WorldTestBase):
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def minimal_locations_maximal_items(self):
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min_max_options = {
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options.SeasonRandomization.internal_name: options.SeasonRandomization.option_randomized,
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options.Cropsanity.internal_name: options.Cropsanity.option_shuffled,
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options.BackpackProgression.internal_name: options.BackpackProgression.option_vanilla,
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options.ToolProgression.internal_name: options.ToolProgression.option_vanilla,
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options.SkillProgression.internal_name: options.SkillProgression.option_vanilla,
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options.BuildingProgression.internal_name: options.BuildingProgression.option_vanilla,
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options.ElevatorProgression.internal_name: options.ElevatorProgression.option_vanilla,
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options.ArcadeMachineLocations.internal_name: options.ArcadeMachineLocations.option_disabled,
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options.SpecialOrderLocations.internal_name: options.SpecialOrderLocations.option_disabled,
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options.HelpWantedLocations.internal_name: 0,
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options.Fishsanity.internal_name: options.Fishsanity.option_none,
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options.Museumsanity.internal_name: options.Museumsanity.option_none,
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options.Friendsanity.internal_name: options.Friendsanity.option_none,
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options.NumberOfMovementBuffs.internal_name: 12,
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options.NumberOfLuckBuffs.internal_name: 12,
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SeasonRandomization.internal_name: SeasonRandomization.option_randomized,
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Cropsanity.internal_name: Cropsanity.option_shuffled,
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BackpackProgression.internal_name: BackpackProgression.option_vanilla,
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ToolProgression.internal_name: ToolProgression.option_vanilla,
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SkillProgression.internal_name: SkillProgression.option_vanilla,
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BuildingProgression.internal_name: BuildingProgression.option_vanilla,
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ElevatorProgression.internal_name: ElevatorProgression.option_vanilla,
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ArcadeMachineLocations.internal_name: ArcadeMachineLocations.option_disabled,
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SpecialOrderLocations.internal_name: SpecialOrderLocations.option_disabled,
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HelpWantedLocations.internal_name: 0,
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Fishsanity.internal_name: Fishsanity.option_none,
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Museumsanity.internal_name: Museumsanity.option_none,
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Friendsanity.internal_name: Friendsanity.option_none,
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NumberOfMovementBuffs.internal_name: 12,
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NumberOfLuckBuffs.internal_name: 12,
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}
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return min_max_options
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def allsanity_options_without_mods(self):
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allsanity = {
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options.Goal.internal_name: options.Goal.option_perfection,
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options.BundleRandomization.internal_name: options.BundleRandomization.option_shuffled,
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options.BundlePrice.internal_name: options.BundlePrice.option_expensive,
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options.SeasonRandomization.internal_name: options.SeasonRandomization.option_randomized,
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options.Cropsanity.internal_name: options.Cropsanity.option_shuffled,
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options.BackpackProgression.internal_name: options.BackpackProgression.option_progressive,
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options.ToolProgression.internal_name: options.ToolProgression.option_progressive,
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options.SkillProgression.internal_name: options.SkillProgression.option_progressive,
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options.BuildingProgression.internal_name: options.BuildingProgression.option_progressive,
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options.FestivalLocations.internal_name: options.FestivalLocations.option_hard,
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options.ElevatorProgression.internal_name: options.ElevatorProgression.option_progressive,
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options.ArcadeMachineLocations.internal_name: options.ArcadeMachineLocations.option_full_shuffling,
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options.SpecialOrderLocations.internal_name: options.SpecialOrderLocations.option_board_qi,
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options.HelpWantedLocations.internal_name: 56,
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options.Fishsanity.internal_name: options.Fishsanity.option_all,
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options.Museumsanity.internal_name: options.Museumsanity.option_all,
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options.Friendsanity.internal_name: options.Friendsanity.option_all_with_marriage,
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options.FriendsanityHeartSize.internal_name: 1,
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options.NumberOfMovementBuffs.internal_name: 12,
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options.NumberOfLuckBuffs.internal_name: 12,
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options.ExcludeGingerIsland.internal_name: options.ExcludeGingerIsland.option_false,
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options.TrapItems.internal_name: options.TrapItems.option_nightmare,
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Goal.internal_name: Goal.option_perfection,
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BundleRandomization.internal_name: BundleRandomization.option_shuffled,
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BundlePrice.internal_name: BundlePrice.option_expensive,
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SeasonRandomization.internal_name: SeasonRandomization.option_randomized,
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Cropsanity.internal_name: Cropsanity.option_shuffled,
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BackpackProgression.internal_name: BackpackProgression.option_progressive,
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ToolProgression.internal_name: ToolProgression.option_progressive,
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SkillProgression.internal_name: SkillProgression.option_progressive,
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BuildingProgression.internal_name: BuildingProgression.option_progressive,
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FestivalLocations.internal_name: FestivalLocations.option_hard,
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ElevatorProgression.internal_name: ElevatorProgression.option_progressive,
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ArcadeMachineLocations.internal_name: ArcadeMachineLocations.option_full_shuffling,
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SpecialOrderLocations.internal_name: SpecialOrderLocations.option_board_qi,
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HelpWantedLocations.internal_name: 56,
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Fishsanity.internal_name: Fishsanity.option_all,
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Museumsanity.internal_name: Museumsanity.option_all,
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Friendsanity.internal_name: Friendsanity.option_all_with_marriage,
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FriendsanityHeartSize.internal_name: 1,
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NumberOfMovementBuffs.internal_name: 12,
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NumberOfLuckBuffs.internal_name: 12,
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ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_false,
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TrapItems.internal_name: TrapItems.option_nightmare,
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}
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return allsanity
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@@ -89,7 +92,7 @@ class SVTestBase(WorldTestBase):
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ModNames.wellwick, ModNames.ginger, ModNames.shiko, ModNames.delores,
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ModNames.ayeisha, ModNames.riley, ModNames.skull_cavern_elevator
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)
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allsanity.update({options.Mods.internal_name: all_mods})
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allsanity.update({Mods.internal_name: all_mods})
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return allsanity
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pre_generated_worlds = {}
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@@ -110,7 +113,7 @@ def setup_solo_multiworld(test_options=None, seed=None,
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multiworld.set_seed(seed)
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# print(f"Seed: {multiworld.seed}") # Uncomment to print the seed for every test
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args = Namespace()
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for name, option in StardewValleyWorld.option_definitions.items():
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for name, option in StardewValleyWorld.options_dataclass.type_hints.items():
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value = option(test_options[name]) if name in test_options else option.from_any(option.default)
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setattr(args, name, {1: value})
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multiworld.set_options(args)
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