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https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
fixing up inverted too
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@@ -18,7 +18,8 @@ def create_inverted_regions(world, player):
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'Bonk Fairy (Light)', '50 Rupee Cave', 'Fortune Teller (Light)', 'Lake Hylia Fairy', 'Light Hype Fairy', 'Desert Fairy', 'Lumberjack House', 'Lake Hylia Fortune Teller', 'Kakariko Gamble Game',
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'East Dark World Mirror Spot', 'West Dark World Mirror Spot', 'South Dark World Mirror Spot', 'Cave 45', 'Checkerboard Cave', 'Mire Mirror Spot', 'Hammer Peg Area Mirror Spot',
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'Shopping Mall Mirror Spot', 'Skull Woods Mirror Spot', 'Inverted Pyramid Entrance','Hyrule Castle Entrance (South)', 'Secret Passage Outer Bushes', 'Bush Covered Lawn Outer Bushes',
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'Potion Shop Outer Bushes', 'Graveyard Cave Outer Bushes', 'Bomb Hut Outer Bushes']),
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'Potion Shop Outer Bushes', 'Graveyard Cave Outer Bushes', 'Bomb Hut Outer Bushes', 'Light World DMA Clip Spot', 'Death Mountain Return Ledge Clip Spot', 'Bat Cave River Clip Spot',
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'Desert Northern Cliffs', 'Lake Hylia Island Clip Spot', 'Death Mountain Entrance Clip (Broken Camera)']),
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create_lw_region(player, 'Bush Covered Lawn', None, ['Bush Covered House', 'Bush Covered Lawn Inner Bushes', 'Bush Covered Lawn Mirror Spot']),
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create_lw_region(player, 'Bomb Hut Area', None, ['Light World Bomb Hut', 'Bomb Hut Inner Bushes', 'Bomb Hut Mirror Spot']),
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create_lw_region(player, 'Hyrule Castle Secret Entrance Area', None, ['Hyrule Castle Secret Entrance Stairs', 'Secret Passage Inner Bushes']),
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@@ -125,9 +126,10 @@ def create_inverted_regions(world, player):
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create_cave_region(player, 'Old Man House', 'a connector', None, ['Old Man House Exit (Bottom)', 'Old Man House Front to Back']),
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create_cave_region(player, 'Old Man House Back', 'a connector', None, ['Old Man House Exit (Top)', 'Old Man House Back to Front']),
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create_lw_region(player, 'Death Mountain', None, ['Old Man Cave (East)', 'Old Man House (Bottom)', 'Old Man House (Top)', 'Death Mountain Return Cave (East)', 'Spectacle Rock Cave',
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'Spectacle Rock Cave Peak', 'Spectacle Rock Cave (Bottom)', 'Broken Bridge (West)', 'Death Mountain Mirror Spot']),
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'Spectacle Rock Cave Peak', 'Spectacle Rock Cave (Bottom)', 'Broken Bridge (West)', 'Death Mountain Mirror Spot', 'Death Mountain Bunny Descent Mirror Spot',
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'Death Mountain Offset Mirror', 'Hera Ascent', 'Death Mountain Glitched Bridge', 'Death Mountain Descent']),
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create_cave_region(player, 'Death Mountain Return Cave', 'a connector', None, ['Death Mountain Return Cave Exit (West)', 'Death Mountain Return Cave Exit (East)']),
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create_lw_region(player, 'Death Mountain Return Ledge', None, ['Death Mountain Return Ledge Drop', 'Death Mountain Return Cave (West)', 'Bumper Cave Ledge Mirror Spot']),
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create_lw_region(player, 'Death Mountain Return Ledge', None, ['Death Mountain Return Ledge Drop', 'Death Mountain Return Cave (West)', 'Bumper Cave Ledge Mirror Spot', 'Death Mountain Return Ledge Clip Drop']),
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create_cave_region(player, 'Spectacle Rock Cave (Top)', 'a connector', ['Spectacle Rock Cave'], ['Spectacle Rock Cave Drop', 'Spectacle Rock Cave Exit (Top)']),
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create_cave_region(player, 'Spectacle Rock Cave (Bottom)', 'a connector', None, ['Spectacle Rock Cave Exit']),
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create_cave_region(player, 'Spectacle Rock Cave (Peak)', 'a connector', None, ['Spectacle Rock Cave Peak Drop', 'Spectacle Rock Cave Exit (Peak)']),
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@@ -146,7 +148,7 @@ def create_inverted_regions(world, player):
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create_cave_region(player, 'Paradox Cave', 'a connector', None, ['Paradox Cave Exit (Middle)', 'Paradox Cave Exit (Top)', 'Paradox Cave Drop']),
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create_cave_region(player, 'Light World Death Mountain Shop', 'a common shop'),
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create_lw_region(player, 'East Death Mountain (Top)', ['Floating Island'], ['Paradox Cave (Top)', 'Death Mountain (Top)', 'Spiral Cave Ledge Access', 'East Death Mountain Drop', 'East Death Mountain Mirror Spot (Top)', 'Fairy Ascension Ledge Access', 'Mimic Cave Ledge Access',
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'Floating Island Mirror Spot']),
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'Floating Island Mirror Spot', 'Zora Descent Clip Spot']),
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create_lw_region(player, 'Spiral Cave Ledge', None, ['Spiral Cave', 'Spiral Cave Ledge Drop', 'Dark Death Mountain Ledge Mirror Spot (West)']),
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create_lw_region(player, 'Mimic Cave Ledge', None, ['Mimic Cave', 'Mimic Cave Ledge Drop', 'Dark Death Mountain Ledge Mirror Spot (East)']),
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create_cave_region(player, 'Spiral Cave (Top)', 'a connector', ['Spiral Cave'], ['Spiral Cave (top to bottom)', 'Spiral Cave Exit (Top)']),
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@@ -157,14 +159,16 @@ def create_inverted_regions(world, player):
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create_cave_region(player, 'Fairy Ascension Cave (Top)', 'a connector', None, ['Fairy Ascension Cave Exit (Top)', 'Fairy Ascension Cave Drop']),
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create_lw_region(player, 'Fairy Ascension Ledge', None, ['Fairy Ascension Ledge Drop', 'Fairy Ascension Cave (Top)', 'Laser Bridge Mirror Spot']),
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create_lw_region(player, 'Death Mountain (Top)', ['Ether Tablet', 'Spectacle Rock'], ['East Death Mountain (Top)', 'Tower of Hera', 'Death Mountain Drop', 'Death Mountain (Top) Mirror Spot']),
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create_dw_region(player, 'Bumper Cave Ledge', ['Bumper Cave Ledge'], ['Bumper Cave Ledge Drop', 'Bumper Cave (Top)']),
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create_dw_region(player, 'Bumper Cave Ledge', ['Bumper Cave Ledge'], ['Bumper Cave Ledge Drop', 'Bumper Cave (Top)', 'Bumper Cave Ledge Clip Drop']),
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create_dungeon_region(player, 'Tower of Hera (Bottom)', 'Tower of Hera', ['Tower of Hera - Basement Cage', 'Tower of Hera - Map Chest'], ['Tower of Hera Small Key Door', 'Tower of Hera Big Key Door', 'Tower of Hera Exit']),
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create_dungeon_region(player, 'Tower of Hera (Basement)', 'Tower of Hera', ['Tower of Hera - Big Key Chest']),
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create_dungeon_region(player, 'Tower of Hera (Top)', 'Tower of Hera', ['Tower of Hera - Compass Chest', 'Tower of Hera - Big Chest', 'Tower of Hera - Boss', 'Tower of Hera - Prize']),
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create_dw_region(player, 'East Dark World', ['Pyramid'], ['Pyramid Fairy', 'South Dark World Bridge', 'Palace of Darkness', 'Dark Lake Hylia Drop (East)',
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'Dark Lake Hylia Fairy', 'Palace of Darkness Hint', 'East Dark World Hint', 'Northeast Dark World Broken Bridge Pass', 'East Dark World Teleporter', 'EDW Flute']),
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create_dw_region(player, 'Northeast Dark World', ['Catfish'], ['West Dark World Gap', 'Dark World Potion Shop', 'East Dark World Broken Bridge Pass', 'NEDW Flute', 'Dark Lake Hylia Teleporter']),
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'Dark Lake Hylia Fairy', 'Palace of Darkness Hint', 'East Dark World Hint', 'Northeast Dark World Broken Bridge Pass', 'East Dark World Teleporter', 'EDW Flute',
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'Hammer Pegs River Clip Spot', 'Dark Lake Hylia Ledge Clip Spot', 'Dark Desert Cliffs Clip Spot']),
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create_dw_region(player, 'Catfish', ['Catfish'], ['Catfish Exit Rock']),
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create_dw_region(player, 'Northeast Dark World', None, ['West Dark World Gap', 'Dark World Potion Shop', 'East Dark World Broken Bridge Pass', 'NEDW Flute', 'Dark Lake Hylia Teleporter', 'Catfish Entrance Rock']),
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create_cave_region(player, 'Palace of Darkness Hint', 'a storyteller'),
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create_cave_region(player, 'East Dark World Hint', 'a storyteller'),
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create_dw_region(player, 'South Dark World', ['Stumpy', 'Digging Game'], ['Dark Lake Hylia Drop (South)', 'Hype Cave', 'Swamp Palace', 'Village of Outcasts Heavy Rock', 'East Dark World Bridge', 'Inverted Links House', 'Archery Game', 'Bonk Fairy (Dark)',
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@@ -179,7 +183,7 @@ def create_inverted_regions(world, player):
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'Hype Cave - Bottom', 'Hype Cave - Generous Guy']),
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create_dw_region(player, 'West Dark World', ['Frog'], ['Village of Outcasts Drop', 'East Dark World River Pier', 'Brewery', 'C-Shaped House', 'Chest Game', 'Thieves Town', 'Bumper Cave Entrance Rock',
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'Skull Woods Forest', 'Village of Outcasts Pegs', 'Village of Outcasts Eastern Rocks', 'Red Shield Shop', 'Inverted Dark Sanctuary', 'Fortune Teller (Dark)', 'Dark World Lumberjack Shop',
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'West Dark World Teleporter', 'WDW Flute']),
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'West Dark World Teleporter', 'WDW Flute', 'Dark World DMA Clip Spot', 'Bumper Cave Ledge Clip Spot', 'Bumper Cave Entrance Clip (Broken Camera)']),
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create_dw_region(player, 'Dark Grassy Lawn', None, ['Grassy Lawn Pegs', 'Dark World Shop', 'Dark Grassy Lawn Flute']),
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create_dw_region(player, 'Hammer Peg Area', ['Dark Blacksmith Ruins'], ['Dark World Hammer Peg Cave', 'Peg Area Rocks', 'Hammer Peg Area Flute']),
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create_dw_region(player, 'Bumper Cave Entrance', None, ['Bumper Cave (Bottom)', 'Bumper Cave Entrance Drop']),
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@@ -204,7 +208,9 @@ def create_inverted_regions(world, player):
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create_cave_region(player, 'Mire Shed', 'a cave with two chests', ['Mire Shed - Left', 'Mire Shed - Right']),
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create_cave_region(player, 'Dark Desert Hint', 'a storyteller'),
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create_dw_region(player, 'Dark Death Mountain', None, ['Dark Death Mountain Drop (East)', 'Inverted Agahnims Tower', 'Superbunny Cave (Top)', 'Hookshot Cave', 'Turtle Rock',
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'Spike Cave', 'Dark Death Mountain Fairy', 'Dark Death Mountain Teleporter (West)', 'Turtle Rock Tail Drop', 'DDM Flute']),
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'Spike Cave', 'Dark Death Mountain Fairy', 'Dark Death Mountain Teleporter (West)', 'Turtle Rock Tail Drop', 'DDM Flute',
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'Dark Death Mountain Ledge Clip Spot', 'Hookshot Cave Island Clip Spot', 'Catfish Descent', 'Turtle Rock (Top) Clip Spot',
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'Dark Death Mountain Descent']),
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create_dw_region(player, 'Dark Death Mountain Ledge', None, ['Dark Death Mountain Ledge (East)', 'Dark Death Mountain Ledge (West)']),
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create_dw_region(player, 'Turtle Rock (Top)', None, ['Dark Death Mountain Teleporter (East)', 'Turtle Rock Drop']),
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create_dw_region(player, 'Dark Death Mountain Isolated Ledge', None, ['Turtle Rock Isolated Ledge Entrance']),
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@@ -297,7 +303,8 @@ def create_inverted_regions(world, player):
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create_dungeon_region(player, 'Agahnim 2', 'Ganon\'s Tower', ['Ganons Tower - Validation Chest', 'Agahnim 2'], None),
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create_cave_region(player, 'Pyramid', 'a drop\'s exit', ['Ganon'], ['Ganon Drop']),
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create_cave_region(player, 'Bottom of Pyramid', 'a drop\'s exit', None, ['Pyramid Exit']),
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create_dw_region(player, 'Pyramid Ledge', None, ['Pyramid Drop']), # houlihan room exits here in inverted
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create_dw_region(player, 'Pyramid Ledge', None, ['Pyramid Drop']), # houlihan room exits here in inverted
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create_dw_region(player, 'Death Mountain Bunny Descent Area', None, ['Light World Bunny Descent', 'East Death Mountain (Bottom) Jump']),
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# to simplify flute connections
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create_cave_region(player, 'The Sky', 'A Dark Sky', None, ['DDM Landing','NEDW Landing', 'WDW Landing', 'SDW Landing', 'EDW Landing', 'DD Landing', 'DLHL Landing'])
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