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Minecraft: refactored bee trap to percentage of junk item pool
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@@ -15,6 +15,11 @@ class CombatDifficulty(Choice):
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default = 1
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class BeeTraps(Range):
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range_start = 0
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range_end = 100
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minecraft_options: typing.Dict[str, type(Option)] = {
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"advancement_goal": AdvancementGoal,
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"combat_difficulty": CombatDifficulty,
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@@ -23,5 +28,5 @@ minecraft_options: typing.Dict[str, type(Option)] = {
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"include_postgame_advancements": Toggle,
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"shuffle_structures": Toggle,
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"structure_compasses": Toggle,
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"bee_traps": Toggle
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"bee_traps": BeeTraps
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}
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