Core: hard deprecate per_slot_randoms (#3382)

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
This commit is contained in:
Aaron Wagener
2025-07-31 14:42:42 -05:00
committed by GitHub
parent 7abe7fe304
commit 754e0a0de4

View File

@@ -183,7 +183,7 @@ class MultiWorld():
set_player_attr('completion_condition', lambda state: True) set_player_attr('completion_condition', lambda state: True)
self.worlds = {} self.worlds = {}
self.per_slot_randoms = Utils.DeprecateDict("Using per_slot_randoms is now deprecated. Please use the " self.per_slot_randoms = Utils.DeprecateDict("Using per_slot_randoms is now deprecated. Please use the "
"world's random object instead (usually self.random)") "world's random object instead (usually self.random)", True)
self.plando_options = PlandoOptions.none self.plando_options = PlandoOptions.none
def get_all_ids(self) -> Tuple[int, ...]: def get_all_ids(self) -> Tuple[int, ...]: