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Factorio: add progressive turret
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@@ -25,6 +25,8 @@ class Factorio(World):
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item_name_to_id = tech_table
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location_name_to_id = base_tech_table
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data_version = 2
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def generate_basic(self):
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skip_silo = self.world.silo[self.player].value == Silo.option_spawn
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for tech_name in base_tech_table:
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