Timespinner: Adds Lantern Check flags, Missing Traps (#5188)
* Timespinner: Add Torch Flags * Add comment of all torch locations * Add gyre and dark forest lanterns * Add Ancient Pyramid * Don't make cube default progression * Add Emperors Tower * Add lake desolation, forest * Add lab * Add library, varndagroth * Add hangar * Add ramparts * Add Xarion * Add castle keep * Add royal towers * Add lake serene * Add remaining checks * Add missing region * Fix region names * Fix location id * Add traps to settings * Add restriction to elevator keycard torch * Set new traps to have quantity 0 by default * Scythe is now useful due to torch shredding * Add additional lantern * Un-disable missing lantern * Include location ids in tracker * Remove additional space * Fix paren * Add missing lantern * Remove tablet requirement for torches * Update filler V card * Fix brackets * Address feedback
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@@ -132,6 +132,8 @@ class TimespinnerWorld(World):
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"PyramidStart": self.options.pyramid_start.value,
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"GateKeep": self.options.gate_keep.value,
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"RoyalRoadblock": self.options.royal_roadblock.value,
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"PureTorcher": self.options.pure_torcher.value,
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"FindTheFlame": self.options.find_the_flame.value,
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"Traps": self.options.traps.value,
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"DeathLink": self.options.death_link.value,
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"StinkyMaw": True,
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@@ -298,7 +300,9 @@ class TimespinnerWorld(World):
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if not item.advancement:
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return item
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if (name == 'Tablet' or name == 'Library Keycard V') and not self.options.downloadable_items:
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if name == 'Tablet' and not self.options.downloadable_items:
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item.classification = ItemClassification.filler
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elif name == 'Library Keycard V' and not (self.options.downloadable_items or self.options.pure_torcher):
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item.classification = ItemClassification.filler
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elif name == 'Oculus Ring' and not self.options.eye_spy:
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item.classification = ItemClassification.filler
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@@ -315,6 +319,8 @@ class TimespinnerWorld(World):
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item.classification = ItemClassification.filler
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elif name == "Drawbridge Key" and not self.options.gate_keep:
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item.classification = ItemClassification.filler
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elif name == "Cube of Bodie" and not self.options.find_the_flame:
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item.classification = ItemClassification.filler
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return item
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@@ -361,6 +367,9 @@ class TimespinnerWorld(World):
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if not self.options.gate_keep:
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excluded_items.add('Drawbridge Key')
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if not self.options.find_the_flame:
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excluded_items.add('Cube of Bodie')
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for item in self.multiworld.precollected_items[self.player]:
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if item.name not in self.item_name_groups['UseItem']:
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excluded_items.add(item.name)
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