LADX: define filler item, fix for extra golden leaves (#3918)
* set filler item also rename "Master Stalfos' Message" to "Nothing" as it shows up in game, and "Gel" to "Zol Attack" * fix for extra gold leaves * fix for start_inventory
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@@ -216,7 +216,7 @@ class LinksAwakeningWorld(World):
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for _ in range(count):
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if item_name in exclude:
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exclude.remove(item_name) # this is destructive. create unique list above
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self.multiworld.itempool.append(self.create_item("Master Stalfos' Message"))
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self.multiworld.itempool.append(self.create_item("Nothing"))
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else:
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item = self.create_item(item_name)
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@@ -513,6 +513,9 @@ class LinksAwakeningWorld(World):
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state.prog_items[self.player]["RUPEES"] -= self.rupees[item.name]
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return change
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def get_filler_item_name(self) -> str:
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return "Nothing"
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def fill_slot_data(self):
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slot_data = {}
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