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Escape assist: only get infinite bombs with enemizer or bombs/cane/bow start + high hp
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2
Main.py
2
Main.py
@@ -61,7 +61,7 @@ def main(args, seed=None):
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for player in range(1, world.players + 1):
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world.difficulty_requirements[player] = difficulties[world.difficulty[player]]
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if world.mode[player] == 'standard' and (world.enemy_shuffle[player] != 'none' or world.enemy_health[player] not in ['default', 'easy']):
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if world.mode[player] == 'standard' and world.enemy_shuffle[player] != 'none':
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world.escape_assist[player].append('bombs') # enemized escape assumes infinite bombs available and will likely be unbeatable without it
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if world.mode[player] != 'inverted':
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