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	Give docstrings and display names to Minecraft options
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		| @@ -3,37 +3,77 @@ from Options import Choice, Option, Toggle, Range | ||||
|  | ||||
|  | ||||
| class AdvancementGoal(Range): | ||||
|     """Number of advancements required to spawn the Ender Dragon.""" | ||||
|     displayname = "Advancement Goal" | ||||
|     range_start = 0 | ||||
|     range_end = 87 | ||||
|     default = 50 | ||||
|  | ||||
|  | ||||
| class EggShardsRequired(EggShards): | ||||
|     """Number of dragon egg shards to collect before the Ender Dragon will spawn.""" | ||||
|     displayname = "Egg Shards Required" | ||||
|     range_start = 0 | ||||
|     range_end = 30 | ||||
|  | ||||
|  | ||||
| class EggShardsAvailable(EggShards): | ||||
|     """Number of dragon egg shards available to collect.""" | ||||
|     displayname = "Egg Shards Available" | ||||
|     range_start = 0 | ||||
|     range_end = 30 | ||||
|  | ||||
|  | ||||
| class ShuffleStructures(Toggle): | ||||
|     """Enables shuffling of villages, outposts, fortresses, bastions, and end cities.""" | ||||
|     displayname = "Shuffle Structures" | ||||
|  | ||||
|  | ||||
| class StructureCompass(Toggle): | ||||
|     """Adds structure compasses to the item pool, which point to the nearest indicated structure.""" | ||||
|     displayname = "Structure Compasses" | ||||
|  | ||||
|  | ||||
| class BeeTraps(Range):  | ||||
|     """Replaces a percentage of junk items with bee traps, which spawn multiple angered bees around every player when received.""" | ||||
|     displayname = "Bee Trap Percentage" | ||||
|     range_start = 0 | ||||
|     range_end = 100 | ||||
|  | ||||
|  | ||||
| class CombatDifficulty(Choice): | ||||
|     """Modifies the level of items logically required for exploring dangerous areas and fighting bosses.""" | ||||
|     displayname = "Combat Difficulty" | ||||
|     option_easy = 0 | ||||
|     option_normal = 1 | ||||
|     option_hard = 2 | ||||
|     default = 1 | ||||
|  | ||||
|  | ||||
| class BeeTraps(Range):  | ||||
|     range_start = 0 | ||||
|     range_end = 100 | ||||
| class HardAdvancements(Toggle): | ||||
|     """Enables certain RNG-reliant or tedious advancements.""" | ||||
|     displayname = "Include Hard Advancements" | ||||
|  | ||||
|  | ||||
| class EggShards(Range): | ||||
|     range_start = 0 | ||||
|     range_end = 30 | ||||
| class InsaneAdvancements(Toggle): | ||||
|     """Enables the extremely difficult advancements "How Did We Get Here?" and "Adventuring Time.\"""" | ||||
|     displayname = "Include Insane Advancements" | ||||
|  | ||||
|  | ||||
| class PostgameAdvancements(Toggle): | ||||
|     """Enables advancements that require spawning and defeating the Ender Dragon.""" | ||||
|     displayname = "Include Postgame Advancements" | ||||
|  | ||||
|  | ||||
| minecraft_options: typing.Dict[str, type(Option)] = { | ||||
|     "advancement_goal": AdvancementGoal, | ||||
|     "combat_difficulty": CombatDifficulty, | ||||
|     "include_hard_advancements": Toggle, | ||||
|     "include_insane_advancements": Toggle, | ||||
|     "include_postgame_advancements": Toggle, | ||||
|     "shuffle_structures": Toggle, | ||||
|     "structure_compasses": Toggle, | ||||
|     "bee_traps": BeeTraps, | ||||
|     "egg_shards_required": EggShards, | ||||
|     "egg_shards_available": EggShards | ||||
|     "advancement_goal":                 AdvancementGoal, | ||||
|     "egg_shards_required":              EggShardsRequired, | ||||
|     "egg_shards_available":             EggShardsAvailable, | ||||
|     "shuffle_structures":               ShuffleStructures, | ||||
|     "structure_compasses":              StructureCompasses, | ||||
|     "bee_traps":                        BeeTraps, | ||||
|     "combat_difficulty":                CombatDifficulty, | ||||
|     "include_hard_advancements":        HardAdvancements, | ||||
|     "include_insane_advancements":      InsaneAdvancements, | ||||
|     "include_postgame_advancements":    PostgameAdvancements, | ||||
| } | ||||
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