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SM: missing foreign item filter fix (#1774)
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@@ -227,7 +227,7 @@ class SMWorld(World):
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add_postAvailable_rule(location, self.player, value.PostAvailable)
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if self.multiworld.doors_colors_rando[self.player].value != 0:
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add_item_rule(location, lambda item: item.type not in ammoItems or
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add_item_rule(location, lambda item: item.game != self.game or item.type not in ammoItems or
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(item.type in ammoItems and \
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(not item.advancement or (item.advancement and item.player == self.player))))
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