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MultiServer: save goal completion flag
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@@ -593,6 +593,7 @@ class Context:
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forfeit_player(self, client.team, client.slot)
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forfeit_player(self, client.team, client.slot)
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elif self.forced_auto_forfeits[self.games[client.slot]]:
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elif self.forced_auto_forfeits[self.games[client.slot]]:
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forfeit_player(self, client.team, client.slot)
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forfeit_player(self, client.team, client.slot)
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self.save() # save goal completion flag
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def notify_hints(ctx: Context, team: int, hints: typing.List[NetUtils.Hint], only_new: bool = False):
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def notify_hints(ctx: Context, team: int, hints: typing.List[NetUtils.Hint], only_new: bool = False):
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