TUNIC: Logic for bushes in guard house 2 upper and belltower (#4371)

* Logic for bushes in guard house 2 upper

* Fix typo

* also do it for forest belltower

* i love the dumb ice grapples
This commit is contained in:
Scipio Wright
2024-12-19 23:45:29 -05:00
committed by GitHub
parent 35d30442f7
commit 7c8d102c17
3 changed files with 43 additions and 9 deletions

View File

@@ -41,7 +41,7 @@ location_table: Dict[str, TunicLocationData] = {
"Dark Tomb - Skulls Chest": TunicLocationData("Dark Tomb", "Dark Tomb Upper"),
"Dark Tomb - Spike Maze Near Stairs": TunicLocationData("Dark Tomb", "Dark Tomb Main"),
"Dark Tomb - 1st Laser Room Obscured": TunicLocationData("Dark Tomb", "Dark Tomb Main"),
"Guardhouse 2 - Upper Floor": TunicLocationData("East Forest", "Guard House 2 Upper"),
"Guardhouse 2 - Upper Floor": TunicLocationData("East Forest", "Guard House 2 Upper after bushes"),
"Guardhouse 2 - Bottom Floor Secret": TunicLocationData("East Forest", "Guard House 2 Lower"),
"Guardhouse 1 - Upper Floor Obscured": TunicLocationData("East Forest", "Guard House 1 East"),
"Guardhouse 1 - Upper Floor": TunicLocationData("East Forest", "Guard House 1 East"),