core: rip out RegionType and rework Region class (#814)

This commit is contained in:
alwaysintreble
2023-02-13 18:06:43 -06:00
committed by GitHub
parent f7a0542898
commit 7cbeb8438b
48 changed files with 1324 additions and 937 deletions

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@@ -1,6 +1,6 @@
import typing
from BaseClasses import MultiWorld, Region, RegionType, Entrance
from BaseClasses import MultiWorld, Region, Entrance
from .Locations import SMWLocation
from .Levels import level_info_dict
from .Names import LocationName, ItemName
@@ -1130,8 +1130,7 @@ def connect_regions(world, player, level_to_tile_dict):
def create_region(world: MultiWorld, player: int, active_locations, name: str, locations=None):
ret = Region(name, RegionType.Generic, name, player)
ret.world = world
ret = Region(name, player, world)
if locations:
for locationName in locations:
loc_id = active_locations.get(locationName, 0)