mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
core: rip out RegionType and rework Region class (#814)
This commit is contained in:
@@ -5,7 +5,7 @@ import random
|
||||
import threading
|
||||
from typing import Dict, Set, TextIO
|
||||
|
||||
from BaseClasses import Region, Entrance, Location, MultiWorld, Item, ItemClassification, RegionType, CollectionState, \
|
||||
from BaseClasses import Region, Entrance, Location, MultiWorld, Item, ItemClassification, CollectionState, \
|
||||
Tutorial
|
||||
from worlds.generic.Rules import set_rule
|
||||
from worlds.smz3.TotalSMZ3.Item import ItemType
|
||||
@@ -637,8 +637,7 @@ class SMZ3World(World):
|
||||
self.smz3World.locationLookup[name].APLocation = newLoc
|
||||
|
||||
def create_region(self, world: MultiWorld, player: int, name: str, locations=None, exits=None):
|
||||
ret = Region(name, RegionType.LightWorld, name, player)
|
||||
ret.multiworld = world
|
||||
ret = Region(name, player, world)
|
||||
if locations:
|
||||
for loc in locations:
|
||||
location = self.locations[loc]
|
||||
|
Reference in New Issue
Block a user