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https://github.com/MarioSpore/Grinch-AP.git
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core: rip out RegionType and rework Region class (#814)
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@@ -1,5 +1,5 @@
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from typing import Optional
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from BaseClasses import MultiWorld, Region, RegionType, Location, Item, CollectionState
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from BaseClasses import MultiWorld, Region, Location, Item, CollectionState
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from zilliandomizer.logic_components.regions import Region as ZzRegion
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from zilliandomizer.logic_components.locations import Location as ZzLocation
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from zilliandomizer.logic_components.items import RESCUE
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@@ -11,14 +11,12 @@ from .item import ZillionItem
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class ZillionRegion(Region):
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zz_r: ZzRegion
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def __init__(self,
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zz_r: ZzRegion,
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def __init__(self, zz_r: ZzRegion,
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name: str,
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type_: RegionType,
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hint: str,
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player: int,
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world: Optional[MultiWorld] = None) -> None:
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super().__init__(name, type_, hint, player, world)
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multiworld: Optional[MultiWorld] = None) -> None:
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super().__init__(name, player, multiworld, hint)
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self.zz_r = zz_r
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