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https://github.com/MarioSpore/Grinch-AP.git
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Setup, Launcher, Linux Support (#359)
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307
Launcher.py
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307
Launcher.py
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"""
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Archipelago launcher for bundled app.
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* if run with APBP as argument, launch corresponding client.
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* if run with executable as argument, run it passing argv[2:] as arguments
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* if run without arguments, open launcher GUI
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Scroll down to components= to add components to the launcher as well as setup.py
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"""
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import argparse
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from os.path import isfile
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import sys
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from typing import Iterable, Sequence, Callable, Union, Optional
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import subprocess
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import itertools
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from Utils import is_frozen, user_path, local_path, init_logging
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from shutil import which
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import shlex
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from enum import Enum, auto
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import logging
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is_linux = sys.platform.startswith('linux')
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is_macos = sys.platform == 'darwin'
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is_windows = sys.platform in ("win32", "cygwin", "msys")
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def open_host_yaml():
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file = user_path('host.yaml')
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if is_linux:
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exe = which('sensible-editor') or which('gedit') or \
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which('xdg-open') or which('gnome-open') or which('kde-open')
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subprocess.Popen([exe, file])
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elif is_macos:
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exe = which("open")
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subprocess.Popen([exe, file])
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else:
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import webbrowser
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webbrowser.open(file)
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def open_patch():
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try:
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import tkinter
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import tkinter.filedialog
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except Exception as e:
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logging.error("Could not load tkinter, which is likely not installed. "
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"This attempt was made because Launcher.open_patch was used.")
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raise e
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else:
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root = tkinter.Tk()
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root.withdraw()
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suffixes = []
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for c in components:
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if isfile(get_exe(c)[-1]):
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suffixes += c.file_identifier.suffixes if c.type == Type.CLIENT and \
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isinstance(c.file_identifier, SuffixIdentifier) else []
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filename = tkinter.filedialog.askopenfilename(filetypes=(('Patches', ' '.join(suffixes)),))
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file, component = identify(filename)
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if file and component:
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subprocess.Popen([*get_exe(component), file])
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def browse_files():
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file = user_path()
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if is_linux:
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exe = which('xdg-open') or which('gnome-open') or which('kde-open')
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subprocess.Popen([exe, file])
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elif is_macos:
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exe = which("open")
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subprocess.Popen([exe, file])
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else:
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import webbrowser
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webbrowser.open(file)
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class Type(Enum):
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TOOL = auto()
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FUNC = auto() # not a real component
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CLIENT = auto()
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ADJUSTER = auto()
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class SuffixIdentifier:
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suffixes: Iterable[str]
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def __init__(self, *args: str):
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self.suffixes = args
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def __call__(self, path: str):
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if isinstance(path, str):
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for suffix in self.suffixes:
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if path.endswith(suffix):
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return True
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return False
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class Component:
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display_name: str
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type: Optional[Type]
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script_name: Optional[str]
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frozen_name: Optional[str]
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icon: str # just the name, no suffix
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cli: bool
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func: Optional[Callable]
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file_identifier: Optional[Callable[[str], bool]]
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def __init__(self, display_name: str, script_name: Optional[str] = None, frozen_name: Optional[str] = None,
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cli: bool = False, icon: str = 'icon', component_type: Type = None, func: Optional[Callable] = None,
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file_identifier: Optional[Callable[[str], bool]] = None):
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self.display_name = display_name
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self.script_name = script_name
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self.frozen_name = frozen_name or f'Archipelago{script_name}' if script_name else None
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self.icon = icon
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self.cli = cli
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self.type = component_type or \
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None if not display_name else \
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Type.FUNC if func else \
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Type.CLIENT if 'Client' in display_name else \
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Type.ADJUSTER if 'Adjuster' in display_name else Type.TOOL
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self.func = func
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self.file_identifier = file_identifier
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def handles_file(self, path: str):
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return self.file_identifier(path) if self.file_identifier else False
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components: Iterable[Component] = (
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# Launcher
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Component('', 'Launcher'),
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# Core
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Component('Host', 'MultiServer', 'ArchipelagoServer', cli=True,
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file_identifier=SuffixIdentifier('.archipelago', '.zip')),
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Component('Generate', 'Generate', cli=True),
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Component('Text Client', 'CommonClient', 'ArchipelagoTextClient'),
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# SNI
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Component('SNI Client', 'SNIClient',
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file_identifier=SuffixIdentifier('.apz3', '.apm3', '.apsoe', '.aplttp', '.apsm', '.apsmz3')),
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Component('LttP Adjuster', 'LttPAdjuster'),
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# Factorio
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Component('Factorio Client', 'FactorioClient'),
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# Minecraft
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Component('Minecraft Client', 'MinecraftClient', icon='mcicon',
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file_identifier=SuffixIdentifier('.apmc')),
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# Ocarina of Time
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Component('OoT Client', 'OoTClient',
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file_identifier=SuffixIdentifier('.apz5')),
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Component('OoT Adjuster', 'OoTAdjuster'),
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# FF1
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Component('FF1 Client', 'FF1Client'),
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# ChecksFinder
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Component('ChecksFinder Client', 'ChecksFinderClient'),
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# Functions
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Component('Open host.yaml', func=open_host_yaml),
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Component('Open Patch', func=open_patch),
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Component('Browse Files', func=browse_files),
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)
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icon_paths = {
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'icon': local_path('data', 'icon.ico' if is_windows else 'icon.png'),
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'mcicon': local_path('data', 'mcicon.ico')
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}
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def identify(path: Union[None, str]):
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if path is None:
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return None, None
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for component in components:
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if component.handles_file(path):
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return path, component.script_name
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return (None, None) if '/' in path or '\\' in path else (None, path)
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def get_exe(component: Union[str, Component]) -> Optional[Sequence[str]]:
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if isinstance(component, str):
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name = component
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component = None
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if name.startswith('Archipelago'):
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name = name[11:]
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if name.endswith('.exe'):
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name = name[:-4]
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if name.endswith('.py'):
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name = name[:-3]
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if not name:
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return None
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for c in components:
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if c.script_name == name or c.frozen_name == f'Archipelago{name}':
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component = c
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break
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if not component:
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return None
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if is_frozen():
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suffix = '.exe' if is_windows else ''
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return [local_path(f'{component.frozen_name}{suffix}')]
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else:
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return [sys.executable, local_path(f'{component.script_name}.py')]
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def launch(exe, in_terminal=False):
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if in_terminal:
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if is_windows:
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subprocess.Popen(['start', *exe], shell=True)
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return
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elif is_linux:
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terminal = which('x-terminal-emulator') or which('gnome-terminal') or which('xterm')
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if terminal:
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subprocess.Popen([terminal, '-e', shlex.join(exe)])
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return
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elif is_macos:
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terminal = [which('open'), '-W', '-a', 'Terminal.app']
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subprocess.Popen([*terminal, *exe])
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return
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subprocess.Popen(exe)
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def run_gui():
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if not sys.stdout:
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from kvui import App, ContainerLayout, GridLayout, Button, Label # this kills stdout
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else:
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from kivy.app import App
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from kivy.uix.button import Button
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from kivy.uix.floatlayout import FloatLayout as ContainerLayout
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from kivy.uix.gridlayout import GridLayout
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from kivy.uix.label import Label
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class Launcher(App):
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base_title: str = "Archipelago Launcher"
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container: ContainerLayout
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grid: GridLayout
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_tools = {c.display_name: c for c in components if c.type == Type.TOOL and isfile(get_exe(c)[-1])}
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_clients = {c.display_name: c for c in components if c.type == Type.CLIENT and isfile(get_exe(c)[-1])}
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_adjusters = {c.display_name: c for c in components if c.type == Type.ADJUSTER and isfile(get_exe(c)[-1])}
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_funcs = {c.display_name: c for c in components if c.type == Type.FUNC}
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def __init__(self, ctx=None):
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self.title = self.base_title
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self.ctx = ctx
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self.icon = r"data/icon.png"
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super().__init__()
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def build(self):
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self.container = ContainerLayout()
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self.grid = GridLayout(cols=2)
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self.container.add_widget(self.grid)
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button_layout = self.grid # make buttons fill the window
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for (tool, client) in itertools.zip_longest(itertools.chain(
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self._tools.items(), self._funcs.items(), self._adjusters.items()), self._clients.items()):
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# column 1
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if tool:
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button = Button(text=tool[0])
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button.component = tool[1]
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button.bind(on_release=self.component_action)
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button_layout.add_widget(button)
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else:
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button_layout.add_widget(Label())
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# column 2
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if client:
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button = Button(text=client[0])
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button.component = client[1]
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button.bind(on_press=self.component_action)
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button_layout.add_widget(button)
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else:
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button_layout.add_widget(Label())
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return self.container
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@staticmethod
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def component_action(button):
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if button.component.type == Type.FUNC:
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button.component.func()
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else:
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launch(get_exe(button.component), button.component.cli)
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Launcher().run()
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def main(args: Optional[Union[argparse.Namespace, dict]] = None):
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if isinstance(args, argparse.Namespace):
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args = {k: v for k, v in args._get_kwargs()}
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elif not args:
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args = {}
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if "Patch|Game|Component" in args:
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file, component = identify(args["Patch|Game|Component"])
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if file:
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args['file'] = file
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if component:
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args['component'] = component
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if 'file' in args:
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subprocess.run([*get_exe(args['component']), args['file'], *args['args']])
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elif 'component' in args:
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subprocess.run([*get_exe(args['component']), *args['args']])
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else:
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run_gui()
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if __name__ == '__main__':
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init_logging('Launcher')
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parser = argparse.ArgumentParser(description='Archipelago Launcher')
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parser.add_argument('Patch|Game|Component', type=str, nargs='?',
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help="Pass either a patch file, a generated game or the name of a component to run.")
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parser.add_argument('args', nargs="*", help="Arguments to pass to component.")
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main(parser.parse_args())
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