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Website Style Upgrade (#353)
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * Seed download page improvements * Add styles to weighted-settings page * Minor adjustments to styles * Revert base theme to grass * Add more items to ArchipIDLE * [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * Seed download page improvements * [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * Add styles to weighted-settings page * Minor adjustments to styles * Revert base theme to grass * Add more items to ArchipIDLE * Improve Archipidle item name * [WebHost] Update background images, waiting on jungle.png, added partyTime theme * [WebHost] Fix tab ordering on landing page, remove islands on screen scale, fix tutorial page width scaling * [WebHost] Final touches to WebHost * Improve get_world_theme function, add partyTime theme to ArchipIDLE WebWorld * Remove sending_visible from AutoWorld * AP Ocarina of Time Client (#352) * Core: update jinja (#351) * some typing and cleaning, mostly in Fill.py (#349) * some typing and cleaning, mostly in Fill.py * address missing Option types * resolve a few TODOs discussed in pull request * SM: Optimize a bit (#350) * SM: Optimize a bit * SM: init bosses only once * New World Order (#355) * Core: update jinja * SM: Optimize a bit * AutoWorld: import worlds in alphabetical order, to be predictable rather than arbitrary Co-authored-by: Hussein Farran <hmfarran@gmail.com> * Remove references to Z5Client in English OoT setup guide * Prevent markdown code blocks from overflowing their container Co-authored-by: espeon65536 <81029175+espeon65536@users.noreply.github.com> Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com> Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com> Co-authored-by: Hussein Farran <hmfarran@gmail.com>
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WebHostLib/static/assets/tutorial/VVVVVV/setup_en.md
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# VVVVVV MultiWorld Setup Guide
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## Required Software
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- VVVVVV (Bought from the [Steam Store](https://store.steampowered.com/app/70300/VVVVVV/) or [GOG Store](https://www.gog.com/game/vvvvvv) Page, NOT Make and Play Edition!)
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- [V6AP](https://github.com/N00byKing/VVVVVV/releases)
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## Installation and Game Start Procedures
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1. Install VVVVVV through either Steam or GOG
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2. Go to the page linked for V6AP, and download the latest release
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3. Unpack the zip file where you have VVVVVV installed.
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# Joining a MultiWorld Game
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To join, set the following launch options: `-v6ap_name YourName -v6ap_ip ServerIP:Port`.
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Optionally, add `-v6ap_passwd "YourPassword"` if the room you are using requires a password. All parameters without quotation marks.
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The Name in this case is the one specified in your generated .yaml file.
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In case you are using the Archipelago Website, the IP should be `archipelago.gg`.
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If everything worked out, you will see a textbox informing you the connection has been established after the story intro.
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# Playing offline
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To play offline, first generate a seed on the game's settings page.
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Create a room and download the `.apv6` file, and start the game with the `-v6ap_file FileName` launch argument.
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## Installation Troubleshooting
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Start the game from the command line to view helpful messages regarding V6AP. These will look something like "V6AP: Message"
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### Game no longer starts after copying the .exe
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Most likely you forgot to set the launch options. `-v6ap_name YourName` and `-v6ap_ip ServerIP:Port` are required for startup for Multiworlds, and
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`-v6ap_file FileName` is required for (offline) singleplayer.
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If your Name or Password have spaces in them, surround them in quotes.
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## Game Troubleshooting
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### What happens if I lose connection?
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V6AP tries to reconnect a few times, so be patient.
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Should the problem still be there after about a minute or two, just save and restart the game.
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