diff --git a/worlds/raft/docs/setup_en.md b/worlds/raft/docs/setup_en.md index 16e78837..25e2c16b 100644 --- a/worlds/raft/docs/setup_en.md +++ b/worlds/raft/docs/setup_en.md @@ -45,7 +45,8 @@ ## Multiplayer Raft You're able to have multiple Raft players on a single Raftipelago world. This will work, with a few notes: -- Only the player that creates/loads the world can connect to Archipelago (this is the "host" of the Raft world). Other players do not need to connect; everything will be routed through the the host. +- Every player that joins the Raft world must have the Raftipelago mod loaded. +- Only the player that creates/loads the world can connect to Archipelago (this is the "host" of the Raft world). Other players do not need to run */connect*; everything will be routed through the the host. - Players other than the host will be labeled as a "Raft Player (Steam name)" when using ingame chat, which will be routed through Archipelago chat. - Ingame chat will only work when the host is connected to the Archipelago server. diff --git a/worlds/raft/progressives.json b/worlds/raft/progressives.json index 11bd614a..6f390073 100644 --- a/worlds/raft/progressives.json +++ b/worlds/raft/progressives.json @@ -30,7 +30,7 @@ "Steering Wheel": "progressive-engine", "Engine controls": "progressive-engine", "Scarecrow": "progressive-scarecrow", - "Advanced scarecrow": "progressive-scarecrow", + "Advanced Scarecrow": "progressive-scarecrow", "Simple collection net": "progressive-net", "Advanced collection net": "progressive-net", "Storage": "progressive-storage",