Move Factorio, Hollow Knight and Minecraft Options into AutoWorld

This commit is contained in:
Fabian Dill
2021-06-25 23:32:13 +02:00
parent cc85edafc4
commit 7f8bb10fc5
17 changed files with 338 additions and 289 deletions

View File

@@ -9,7 +9,7 @@ import json
import jinja2
import Utils
import shutil
import Options
from . import Options
from BaseClasses import MultiWorld
from .Technologies import tech_table, rocket_recipes, recipes, free_sample_blacklist

View File

@@ -0,0 +1,85 @@
import typing
from Options import Choice, OptionDict, Option, DefaultOnToggle
class MaxSciencePack(Choice):
option_automation_science_pack = 0
option_logistic_science_pack = 1
option_military_science_pack = 2
option_chemical_science_pack = 3
option_production_science_pack = 4
option_utility_science_pack = 5
option_space_science_pack = 6
default = 6
def get_allowed_packs(self):
return {option.replace("_", "-") for option, value in self.options.items() if value <= self.value} - \
{"space-science-pack"} # with rocket launch being the goal, post-launch techs don't make sense
class TechCost(Choice):
option_very_easy = 0
option_easy = 1
option_kind = 2
option_normal = 3
option_hard = 4
option_very_hard = 5
option_insane = 6
default = 3
class FreeSamples(Choice):
option_none = 0
option_single_craft = 1
option_half_stack = 2
option_stack = 3
default = 3
class TechTreeLayout(Choice):
option_single = 0
option_small_diamonds = 1
option_medium_diamonds = 2
option_large_diamonds = 3
option_small_pyramids = 4
option_medium_pyramids = 5
option_large_pyramids = 6
option_small_funnels = 7
option_medium_funnels = 8
option_large_funnels = 9
option_funnels = 4
alias_pyramid = 6
alias_funnel = 9
default = 0
class TechTreeInformation(Choice):
option_none = 0
option_advancement = 1
option_full = 2
default = 2
class RecipeTime(Choice):
option_vanilla = 0
option_fast = 1
option_normal = 2
option_slow = 4
option_chaos = 5
class FactorioStartItems(OptionDict):
default = {"burner-mining-drill": 19, "stone-furnace": 19}
factorio_options: typing.Dict[str, type(Option)] = {
"max_science_pack": MaxSciencePack,
"tech_tree_layout": TechTreeLayout,
"tech_cost": TechCost,
"free_samples": FreeSamples,
"tech_tree_information": TechTreeInformation,
"starting_items": FactorioStartItems,
"recipe_time": RecipeTime,
"imported_blueprints": DefaultOnToggle,
}

View File

@@ -1,7 +1,6 @@
from typing import Dict, List, Set
from BaseClasses import MultiWorld
from Options import TechTreeLayout
from worlds.factorio.Options import TechTreeLayout
funnel_layers = {TechTreeLayout.option_small_funnels: 3,
TechTreeLayout.option_medium_funnels: 4,

View File

@@ -4,11 +4,12 @@ from typing import Dict, Set, FrozenSet
import os
import json
import Options
import Utils
import logging
import functools
from . import Options
factorio_id = 2 ** 17
source_folder = Utils.local_path("data", "factorio")

View File

@@ -5,7 +5,7 @@ from .Technologies import tech_table, recipe_sources, technology_table, advancem
all_ingredient_names, required_technologies, get_rocket_requirements, rocket_recipes
from .Shapes import get_shapes
from .Mod import generate_mod
from .Options import factorio_options
class Factorio(World):
game: str = "Factorio"
@@ -80,6 +80,8 @@ class Factorio(World):
world.completion_condition[player] = lambda state: state.has('Victory', player)
options = factorio_options
def set_custom_technologies(world: MultiWorld, player: int):
custom_technologies = {}
allowed_packs = world.max_science_pack[player].get_allowed_packs()