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Move Factorio, Hollow Knight and Minecraft Options into AutoWorld
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@@ -5,7 +5,7 @@ from .Technologies import tech_table, recipe_sources, technology_table, advancem
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all_ingredient_names, required_technologies, get_rocket_requirements, rocket_recipes
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from .Shapes import get_shapes
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from .Mod import generate_mod
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from .Options import factorio_options
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class Factorio(World):
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game: str = "Factorio"
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@@ -80,6 +80,8 @@ class Factorio(World):
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world.completion_condition[player] = lambda state: state.has('Victory', player)
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options = factorio_options
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def set_custom_technologies(world: MultiWorld, player: int):
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custom_technologies = {}
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allowed_packs = world.max_science_pack[player].get_allowed_packs()
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