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Fix inverted triforce hunt
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@@ -138,6 +138,9 @@ def generate_itempool(world, player):
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world.push_item(world.get_location('Ganon', player), ItemFactory('Triforce', player), False)
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world.push_item(world.get_location('Ganon', player), ItemFactory('Triforce', player), False)
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if world.goal in ['triforcehunt']:
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if world.goal in ['triforcehunt']:
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if world.mode == 'inverted':
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region = world.get_region('Light World',player)
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else:
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region = world.get_region('Hyrule Castle Courtyard', player)
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region = world.get_region('Hyrule Castle Courtyard', player)
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loc = Location(player, "Murahdahla", parent=region)
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loc = Location(player, "Murahdahla", parent=region)
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