LADX: fix egg sprite in non-patched gfx mode (#1699)

This commit is contained in:
zig-for
2023-04-14 22:47:45 -07:00
committed by GitHub
parent d8f79b4a42
commit 808203a50f
2 changed files with 14 additions and 8 deletions

View File

@@ -64,9 +64,6 @@ from ..Options import TrendyGame, Palette, MusicChangeCondition
def generateRom(args, settings, ap_settings, auth, seed_name, logic, rnd=None, multiworld=None, player_name=None, player_names=[], player_id = 0):
rom_patches = []
if ap_settings["ap_title_screen"]:
rom_patches.append(pkgutil.get_data(__name__, "patches/title_screen.bdiff4"))
rom = ROMWithTables(args.input_filename, rom_patches)
rom.player_names = player_names
pymods = []
@@ -416,9 +413,7 @@ def generateRom(args, settings, ap_settings, auth, seed_name, logic, rnd=None, m
assert(len(auth) == 12)
rom.patch(0x00, SEED_LOCATION, None, binascii.hexlify(auth))
for pymod in pymods:
pymod.postPatch(rom)
return rom