KDL3: RC1 Fixes and Enhancement (#3022)

* fix cloudy park 4 rule, zero deathlink message

* remove redundant door_shuffle bool

when generic ER gets in, this whole function gets rewritten. So just clean it a little now.

* properly fix deathlink messages, fix fill error

* update docs
This commit is contained in:
Silvris
2024-03-28 09:41:32 -05:00
committed by GitHub
parent 77311719fa
commit 80d7ac4164
6 changed files with 66 additions and 52 deletions

View File

@@ -264,7 +264,7 @@ def set_rules(world: "KDL3World") -> None:
for r in [range(1, 31), range(44, 51)]:
for i in r:
set_rule(world.multiworld.get_location(f"Cloudy Park 4 - Star {i}", world.player),
lambda state: can_reach_clean(state, world.player))
lambda state: can_reach_coo(state, world.player))
for i in [18, *list(range(20, 25))]:
set_rule(world.multiworld.get_location(f"Cloudy Park 6 - Star {i}", world.player),
lambda state: can_reach_ice(state, world.player))