LTTP: Key Drop Shuffle (#282)
Co-authored-by: espeon65536 <81029175+espeon65536@users.noreply.github.com> Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> Co-authored-by: Bondo <38083232+BadmoonzZ@users.noreply.github.com> Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
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@@ -66,9 +66,12 @@ def underworld_glitches_rules(world, player):
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fix_fake_worlds = world.fix_fake_world[player]
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# Ice Palace Entrance Clip
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# This is the easiest one since it's a simple internal clip. Just need to also add melting to freezor chest since it's otherwise assumed.
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add_rule(world.get_entrance('Ice Palace Entrance Room', player), lambda state: can_bomb_clip(state, world.get_region('Ice Palace (Entrance)', player), player), combine='or')
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# This is the easiest one since it's a simple internal clip.
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# Need to also add melting to freezor chest since it's otherwise assumed.
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# Also can pick up the first jelly key from behind.
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add_rule(world.get_entrance('Ice Palace (Main)', player), lambda state: can_bomb_clip(state, world.get_region('Ice Palace (Entrance)', player), player), combine='or')
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add_rule(world.get_location('Ice Palace - Freezor Chest', player), lambda state: can_melt_things(state, player))
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add_rule(world.get_location('Ice Palace - Jelly Key Drop', player), lambda state: can_bomb_clip(state, world.get_region('Ice Palace (Entrance)', player), player), combine='or')
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# Kiki Skip
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