[Pokemon] Fixes and updates (#1108)

* [Pokemon] Logic fixes

* [Pokemon] Fix seed name length

* [Pokemon] Location name changes

* [Pokemon] Hidden Item Nurse Bed logic fix

* Badges Needed description update

* Ensure player name does not exceed 16 bytes

* Player name check fix

* Remove unique items in start_inventory from item pool

* Vending Machine Drinks will not be created as filler

* Skip trainer text

* Badges needed for viridian gym text

* Add slot data for trackers

* free fly map in slot data and old_man = vanilla allows more free fly maps

* Re-add mistakenly removed slot data item

* Add tracker link to setup doc

* Doc fix

* Fix base patch

* Change pre_fill to generate_basic so items are pre-filled before item links

* Rename some hidden locations

* missing file from commit and revert one errant location name change
This commit is contained in:
Alchav
2022-11-01 02:02:15 -04:00
committed by GitHub
parent c1d7abd06e
commit 813015e007
13 changed files with 121 additions and 69 deletions

View File

@@ -66,9 +66,9 @@ item_table = {
"Max Repel": ItemData(57, ItemClassification.filler, ["Consumables"]),
"Dire Hit": ItemData(58, ItemClassification.filler, ["Consumables", "Battle Items"]),
#"Coin": ItemData(59, ItemClassification.filler),
"Fresh Water": ItemData(60, ItemClassification.filler, ["Consumables"]),
"Soda Pop": ItemData(61, ItemClassification.filler, ["Consumables"]),
"Lemonade": ItemData(62, ItemClassification.filler, ["Consumables"]),
"Fresh Water": ItemData(60, ItemClassification.filler, ["Consumables", "Vending Machine Drinks"]),
"Soda Pop": ItemData(61, ItemClassification.filler, ["Consumables", "Vending Machine Drinks"]),
"Lemonade": ItemData(62, ItemClassification.filler, ["Consumables", "Vending Machine Drinks"]),
"S.S. Ticket": ItemData(63, ItemClassification.progression, ["Unique", "Key Items"]),
"Gold Teeth": ItemData(64, ItemClassification.progression, ["Unique", "Key Items"]),
"X Attack": ItemData(65, ItemClassification.filler, ["Consumables", "Battle Items"]),