Rogue Legacy: Update world definition for 0.8 changes. (#236)

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Here's a list of compiled changes for the next major release of the Rogue Legacy Randomizer.

Ability to toggle (or randomize) whether you fight vanilla bosses or challenge bosses.
Ability to change Architect settings (start with unlocked, normal, or disabled)
Ability to adjust Architect's fees.
Ability to combine chests or fairy chests into a single pool, similar to Risk of Rain 2's implementation.
Ability to change blueprints acquirement to being progressive instead of random.
Added additional classes that the player can start with and removed all other classes unlocked except for starting class. You must find them!
Ability to tweak the item pool amounts for stat ups.
Ability to define additional character names.
Ability to get a new diary check every time you enter a newly generated castle.
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This commit is contained in:
Zach Parks
2022-01-26 16:35:56 -06:00
committed by GitHub
parent 2694bd37ea
commit 8175d4c31f
9 changed files with 570 additions and 168 deletions

View File

@@ -32,13 +32,16 @@ manor_observatory_base = "Manor Renovation - Observatory Base"
manor_observatory_scope = "Manor Renovation - Observatory Telescope"
# Boss Chest Definitions
boss_khindr = "Khindr's Boss Chest"
boss_alexander = "Alexander's Boss Chest"
boss_leon = "Ponce de Leon's Boss Chest"
boss_herodotus = "Herodotus's Boss Chest"
boss_castle = "Castle Hamson Boss"
boss_forest = "Forest Abkhazia Boss"
boss_tower = "The Maya Boss"
boss_dungeon = "The Land of Darkness Boss"
# Special Room Definitions
special_jukebox = "Jukebox"
special_painting = "Painting"
special_cheapskate = "Cheapskate Elf's Game"
special_carnival = "Carnival"
# Shorthand Definitions
diary = "Diary"