Links Awakening: Implement New Game (#1334)
Adds Link's Awakening: DX. Fully imports and forks LADXR, with permission - https://github.com/daid/LADXR
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40
worlds/ladx/Rom.py
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40
worlds/ladx/Rom.py
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import worlds.Files
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import hashlib
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import Utils
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import os
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LADX_HASH = "07c211479386825042efb4ad31bb525f"
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class LADXDeltaPatch(worlds.Files.APDeltaPatch):
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hash = LADX_HASH
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game = "Links Awakening DX"
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patch_file_ending = ".apladx"
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result_file_ending: str = ".gbc"
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@classmethod
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def get_source_data(cls) -> bytes:
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return get_base_rom_bytes()
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def get_base_rom_bytes(file_name: str = "") -> bytes:
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base_rom_bytes = getattr(get_base_rom_bytes, "base_rom_bytes", None)
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if not base_rom_bytes:
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file_name = get_base_rom_path(file_name)
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base_rom_bytes = bytes(open(file_name, "rb").read())
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basemd5 = hashlib.md5()
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basemd5.update(base_rom_bytes)
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if LADX_HASH != basemd5.hexdigest():
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raise Exception('Supplied Base Rom does not match known MD5 for USA release. '
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'Get the correct game and version, then dump it')
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get_base_rom_bytes.base_rom_bytes = base_rom_bytes
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return base_rom_bytes
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def get_base_rom_path(file_name: str = "") -> str:
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options = Utils.get_options()
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if not file_name:
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file_name = options["ladx_options"]["rom_file"]
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if not os.path.exists(file_name):
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file_name = Utils.user_path(file_name)
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return file_name
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