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Factorio: fix rename of mod file leading to incompatibility with base game (#5219)
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@@ -32,6 +32,9 @@
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{% elif patch.game == "Super Mario 64" and room.seed.slots|length == 1 %}
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<a href="{{ url_for("download_slot_file", room_id=room.id, player_id=patch.player_id) }}" download>
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Download APSM64EX File...</a>
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{% elif patch.game == "Factorio" %}
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<a href="{{ url_for("download_slot_file", room_id=room.id, player_id=patch.player_id) }}" download>
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Download Factorio Mod...</a>
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{% elif patch.game | is_applayercontainer(patch.data, patch.player_id) %}
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<a href="{{ url_for("download_patch", patch_id=patch.id, room_id=room.id) }}" download>
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Download Patch File...</a>
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