Core: Add settings API ("auto settings") for host.yaml (#1871)

* Add settings API ("auto settings") for host.yaml

* settings: no BOM when saving

* settings: fix saving / groups resetting themselves

* settings: fix AutoWorldRegister import

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>

* Lufia2: settings: clean up imports

* settings: more consistent class naming

* Docs: update world api for settings api refactor

* settings: fix access from World instance

* settings: update migration timeline

* Docs: Apply suggestions from code review

Co-authored-by: Zach Parks <zach@alliware.com>

* Settings: correctly resolve .exe in UserPath and LocalPath

---------

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>
Co-authored-by: Zach Parks <zach@alliware.com>
This commit is contained in:
black-sliver
2023-07-05 22:39:35 +02:00
committed by GitHub
parent d8a8997684
commit 827444f5a4
34 changed files with 1455 additions and 412 deletions

View File

@@ -13,7 +13,8 @@ import worlds
from BaseClasses import CollectionState, Item, Location, LocationProgressType, MultiWorld, Region
from Fill import balance_multiworld_progression, distribute_items_restrictive, distribute_planned, flood_items
from Options import StartInventoryPool
from Utils import __version__, get_options, output_path, version_tuple
from settings import get_settings
from Utils import __version__, output_path, version_tuple
from worlds import AutoWorld
from worlds.generic.Rules import exclusion_rules, locality_rules
@@ -22,7 +23,7 @@ __all__ = ["main"]
def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = None):
if not baked_server_options:
baked_server_options = get_options()["server_options"]
baked_server_options = get_settings().server_options
if args.outputpath:
os.makedirs(args.outputpath, exist_ok=True)
output_path.cached_path = args.outputpath
@@ -371,7 +372,7 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
"connect_names": {name: (0, player) for player, name in world.player_name.items()},
"locations": locations_data,
"checks_in_area": checks_in_area,
"server_options": baked_server_options,
"server_options": baked_server_options.as_dict(),
"er_hint_data": er_hint_data,
"precollected_items": precollected_items,
"precollected_hints": precollected_hints,