Clients: allow use of console input if stdin is available.

Such as unfrozen + gui
This commit is contained in:
Fabian Dill
2021-11-26 06:02:03 +01:00
parent b0bf66bdcb
commit 82de3c95e2
3 changed files with 11 additions and 8 deletions

View File

@@ -1091,15 +1091,15 @@ async def main():
ctx = Context(args.snes, args.connect, args.password)
if ctx.server_task is None:
ctx.server_task = asyncio.create_task(server_loop(ctx), name="ServerLoop")
input_task = None
if gui_enabled:
input_task = None
from kvui import SNIManager
ctx.ui = SNIManager(ctx)
ui_task = asyncio.create_task(ctx.ui.async_run(), name="UI")
else:
input_task = asyncio.create_task(console_loop(ctx), name="Input")
ui_task = None
if sys.stdin:
input_task = asyncio.create_task(console_loop(ctx), name="Input")
snes_connect_task = asyncio.create_task(snes_connect(ctx, ctx.snes_address), name="SNES Connect")
watcher_task = asyncio.create_task(game_watcher(ctx), name="GameWatcher")