Terraria: Implement New Game (#1405)
Co-authored-by: Zach Parks <zach@alliware.com> Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
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worlds/terraria/Options.py
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57
worlds/terraria/Options.py
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from Options import Choice, Option, Toggle, DeathLink
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import typing
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class Goal(Choice):
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"""The victory condition for your run. Stuff after the goal will not be shuffled."""
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display_name = "Goal"
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option_mechanical_bosses = 0
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# option_calamitas_clone = 1
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option_plantera = 2
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option_golem = 3
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option_empress_of_light = 4
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option_lunatic_cultist = 5
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# option_astrum_deus = 6
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option_moon_lord = 7
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# option_providence_the_profaned_goddess = 8
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# option_devourer_of_gods = 9
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# option_yharon_dragon_of_rebirth = 10
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option_zenith = 11
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# option_calamity_final_bosses = 12
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# option_adult_eidolon_wyrm = 13
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default = 0
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class Achievements(Choice):
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"""
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Adds checks upon collecting achievements. Achievements for clearing bosses and events are excluded.
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"Exclude Grindy" also excludes fishing achievements.
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"""
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display_name = "Achievements"
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option_none = 0
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option_exclude_grindy = 1
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option_exclude_fishing = 2
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option_all = 3
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default = 1
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class FillExtraChecksWith(Choice):
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"""
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Applies if you have achievements enabled. "Useful Items" helps to make the early game less grindy.
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Items are rewarded to all players in your Terraria world.
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"""
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display_name = "Fill Extra Checks With"
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option_coins = 0
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option_useful_items = 1
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default = 1
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options: typing.Dict[str, type(Option)] = { # type: ignore
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"goal": Goal,
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"achievements": Achievements,
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"fill_extra_checks_with": FillExtraChecksWith,
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"death_link": DeathLink,
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}
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