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https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
Introduce classes for Rom patching to enable json patch output for VT integration. Remove halfassed door frame overlay fixes (solved in randomizer rom now), make bonk prize shuffle optional.
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13
Plando.py
13
Plando.py
@@ -1,7 +1,7 @@
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from BaseClasses import World
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from Regions import create_regions
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from EntranceShuffle import link_entrances, connect_entrance, connect_two_way, connect_exit
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from Rom import patch_rom, patch_base_rom, write_string_to_rom, write_credits_string_to_rom
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from Rom import patch_rom, LocalRom, write_string_to_rom, write_credits_string_to_rom
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from Rules import set_rules
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from Items import ItemFactory
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from Main import create_playthrough
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@@ -79,9 +79,8 @@ def main(args, seed=None):
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else:
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sprite = None
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rom = bytearray(open(args.rom, 'rb').read())
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patch_base_rom(rom)
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patched_rom = patch_rom(world, rom, logic_hash, args.quickswap, args.heartbeep, sprite)
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rom = LocalRom(args.rom)
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patch_rom(world, rom, logic_hash, args.quickswap, args.heartbeep, sprite)
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for textname, texttype, text in text_patches:
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if texttype == 'text':
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@@ -91,8 +90,7 @@ def main(args, seed=None):
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outfilebase = 'Plando_%s_%s' % (os.path.splitext(os.path.basename(args.plando))[0], world.seed)
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with open('%s.sfc' % outfilebase, 'wb') as outfile:
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outfile.write(patched_rom)
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rom.write_to_file('%s.sfc' % outfilebase)
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if args.create_spoiler:
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with open('%s_Spoiler.txt' % outfilebase, 'w') as outfile:
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outfile.write(world.spoiler)
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@@ -140,9 +138,6 @@ def fill_world(world, plando, text_patches):
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elif line.startswith('!light_cone_dw'):
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_, dwconestr = line.split(':', 1)
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world.dark_world_light_cone = dwconestr.strip().lower() == 'true'
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elif line.startswith('!fix_door_frames'):
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_, dfstring = line.split(':', 1)
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world.fix_door_frames = dfstring.strip().lower() == 'true'
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elif line.startswith('!fix_trock_doors'):
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_, trdstr = line.split(':', 1)
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world.fix_trock_doors = trdstr.strip().lower() == 'true'
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