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Core: replace Location.event
with advancement
property (#2871)
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@@ -265,7 +265,6 @@ class PokemonRedBlueWorld(World):
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state = sweep_from_pool(multiworld.state, progitempool + unplaced_items)
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if (not item.advancement) or state.can_reach(loc, "Location", loc.player):
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multiworld.push_item(loc, item, False)
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loc.event = item.advancement
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fill_locations.remove(loc)
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break
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else:
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