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Core: replace Location.event with advancement property (#2871)
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@@ -527,7 +527,6 @@ class SMZ3World(World):
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if (loc.item.player == self.player and loc.always_allow(state, loc.item)):
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loc.item.classification = ItemClassification.filler
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loc.item.item.Progression = False
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loc.item.location.event = False
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self.unreachable.append(loc)
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def get_filler_item_name(self) -> str:
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@@ -573,7 +572,6 @@ class SMZ3World(World):
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break
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assert itemFromPool is not None, "Can't find anymore item(s) to pre fill GT"
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self.multiworld.push_item(loc, itemFromPool, False)
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loc.event = False
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toRemove.sort(reverse = True)
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for i in toRemove:
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self.multiworld.itempool.pop(i)
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