SM and SMZ3 apworld support (#1677)
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@@ -1,8 +1,8 @@
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from typing import List
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from worlds.smz3.TotalSMZ3.Region import Z3Region, RewardType, IReward, IMedallionAccess
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from worlds.smz3.TotalSMZ3.Config import Config
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from worlds.smz3.TotalSMZ3.Location import Location, LocationType
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from worlds.smz3.TotalSMZ3.Item import Progression, ItemType
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from ...Region import Z3Region, RewardType, IReward, IMedallionAccess
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from ...Config import Config
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from ...Location import Location, LocationType
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from ...Item import Progression, ItemType
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class MiseryMire(Z3Region, IReward, IMedallionAccess):
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Name = "Misery Mire"
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@@ -35,7 +35,7 @@ class MiseryMire(Z3Region, IReward, IMedallionAccess):
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# // Need "CanKillManyEnemies" if implementing swordless
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def CanEnter(self, items: Progression):
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from worlds.smz3.TotalSMZ3.WorldState import Medallion
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from ...WorldState import Medallion
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return (items.Bombos if self.Medallion == Medallion.Bombos else (
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items.Ether if self.Medallion == Medallion.Ether else items.Quake)) and items.Sword and \
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items.MoonPearl and (items.Boots or items.Hookshot) and \
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