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The Witness: Hint distribution changes, added locations, misc fixes (#1785)
Changes:
* Hints should feel a lot less same-y now ("Priority hints" are no longer always hints in disguise)
* Keep Hedge Mazes 1-3 and Pressure Plates 1-3 are added as locations in all settings
* Desert Final Room Hexagonal & Desert Final Room Bent 3 are added as locations
* Entries in exclude_locations that are referring to panels are now sent through slot data. This means they can be pre-skipped on the client side.
Fixes:
* Logic error in the Stoneworks that led to more restrictive seeds than necessary
* Logic error for Theater Flowers EP that led to more restrictive seeds than necessary
* Fixed crash in plando when "item" is a dict with weights
* Spoiler log locations were in random order per region, now they are consistent
This commit is contained in:
@@ -43,6 +43,8 @@ class StaticWitnessLocations:
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"Desert Light Room 3",
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"Desert Pond Room 5",
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"Desert Flood Room 6",
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"Desert Final Hexagonal",
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"Desert Final Bent 3",
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"Desert Laser Panel",
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"Quarry Stoneworks Lower Row 6",
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@@ -61,7 +63,13 @@ class StaticWitnessLocations:
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"Shadows Near 5",
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"Shadows Laser Panel",
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"Keep Hedge Maze 1",
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"Keep Hedge Maze 2",
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"Keep Hedge Maze 3",
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"Keep Hedge Maze 4",
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"Keep Pressure Plates 1",
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"Keep Pressure Plates 2",
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"Keep Pressure Plates 3",
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"Keep Pressure Plates 4",
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"Keep Discard",
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"Keep Laser Panel Hedges",
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