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Server: fix release_mode (#1407)
* Server: fix release_mode * Core: actually rename forfeit to release across the program
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@@ -148,7 +148,7 @@ The next step is to know what you need to make the game do now that you can modi
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- Listen for messages from the Archipelago server
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- Modify the game to display messages from the Archipelago server
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- Add interface for connecting to the Archipelago server with passwords and sessions
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- Add commands for manually rewarding, re-syncing, forfeiting, and other actions
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- Add commands for manually rewarding, re-syncing, releasing, and other actions
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To elaborate, you need to be able to inform the server whenever you check locations, print out messages that you receive
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from the server in-game so players can read them, award items when the server tells you to, sync and re-sync when necessary,
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