Server: fix release_mode (#1407)

* Server: fix release_mode

* Core: actually rename forfeit to release across the program
This commit is contained in:
Fabian Dill
2023-01-24 03:36:27 +01:00
committed by GitHub
parent 1a44f5cf1c
commit 847582ff5f
12 changed files with 32 additions and 32 deletions

View File

@@ -70,10 +70,9 @@ including the exclamation point.
names such as Factorio.
- `!hint <item name>` Tells you at which location in whose game your Item is. Note you need to have checked some
locations to earn a hint. You can check how many you have by just running `!hint`
- `!forfeit` If you didn't turn on auto-forfeit or if you allowed forfeiting prior to goal completion. Remember that "
forfeiting" actually means sending out your remaining items in your world.
- `!collect` Grants you all the remaining checks in your world. Can only be used after your goal is complete or when you
have forfeited.
- `!release` If you didn't turn on auto-release or if you allowed releasing prior to goal completion. Remember that "
releasing" actually means sending out your remaining items in your world.
- `!collect` Grants you all the remaining checks in your world. Typically used after goal completion.
#### Host only (on Archipelago.gg or in your server console)
@@ -87,9 +86,9 @@ including the exclamation point.
- `/exit` Shutdown the server
- `/alias <player name> <alias name>` Assign a player an alias.
- `/collect <player name>` Send out any items remaining in the multiworld belonging to the given player.
- `/forfeit <player name>` Forfeits someone regardless of settings and game completion status
- `/allow_forfeit <player name>` Allows the given player to use the `!forfeit` command.
- `/forbid_forfeit <player name>` Bars the given player from using the `!forfeit` command.
- `/release <player name>` Releases someone regardless of settings and game completion status
- `/allow_release <player name>` Allows the given player to use the `!release` command.
- `/forbid_release <player name>` Bars the given player from using the `!release` command.
- `/send <player name> <item name>` Grants the given player the specified item.
- `/send_multiple <amount> <player name> <item name>` Grants the given player the stated amount of the specified item.
- `/send_location <player name> <location name>` Send out the given location for the specified player as if the player checked it