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Server: fix release_mode (#1407)
* Server: fix release_mode * Core: actually rename forfeit to release across the program
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@@ -70,10 +70,9 @@ including the exclamation point.
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names such as Factorio.
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- `!hint <item name>` Tells you at which location in whose game your Item is. Note you need to have checked some
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locations to earn a hint. You can check how many you have by just running `!hint`
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- `!forfeit` If you didn't turn on auto-forfeit or if you allowed forfeiting prior to goal completion. Remember that "
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forfeiting" actually means sending out your remaining items in your world.
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- `!collect` Grants you all the remaining checks in your world. Can only be used after your goal is complete or when you
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have forfeited.
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- `!release` If you didn't turn on auto-release or if you allowed releasing prior to goal completion. Remember that "
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releasing" actually means sending out your remaining items in your world.
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- `!collect` Grants you all the remaining checks in your world. Typically used after goal completion.
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#### Host only (on Archipelago.gg or in your server console)
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@@ -87,9 +86,9 @@ including the exclamation point.
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- `/exit` Shutdown the server
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- `/alias <player name> <alias name>` Assign a player an alias.
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- `/collect <player name>` Send out any items remaining in the multiworld belonging to the given player.
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- `/forfeit <player name>` Forfeits someone regardless of settings and game completion status
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- `/allow_forfeit <player name>` Allows the given player to use the `!forfeit` command.
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- `/forbid_forfeit <player name>` Bars the given player from using the `!forfeit` command.
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- `/release <player name>` Releases someone regardless of settings and game completion status
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- `/allow_release <player name>` Allows the given player to use the `!release` command.
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- `/forbid_release <player name>` Bars the given player from using the `!release` command.
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- `/send <player name> <item name>` Grants the given player the specified item.
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- `/send_multiple <amount> <player name> <item name>` Grants the given player the stated amount of the specified item.
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- `/send_location <player name> <location name>` Send out the given location for the specified player as if the player checked it
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