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118
MultiMystery.py
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118
MultiMystery.py
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__author__ = "Berserker55" # you can find me on the ALTTP Randomizer Discord
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__version__ = 1.4
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"""
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This script launches a Multiplayer "Multiworld" Mystery Game
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.yaml files for all participating players should be placed in a /Players folder.
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For every player a mystery game is rolled and a ROM created.
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After generation the server is automatically launched.
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It is still up to the host to forward the correct port (38281 by default) and distribute the roms to the players.
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Regular Mystery has to work for this first, such as a ALTTP Base ROM and Enemizer Setup.
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A guide can be found here: https://docs.google.com/document/d/19FoqUkuyStMqhOq8uGiocskMo1KMjOW4nEeG81xrKoI/edit
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This script itself should be placed within the Bonta Multiworld folder, that you download in step 1
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"""
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####config####
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#location of your Enemizer CLI, available here: https://github.com/Bonta0/Enemizer/releases
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enemizer_location:str = "EnemizerCLI/EnemizerCLI.Core.exe"
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#Where to place the resulting files
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outputpath:str = "MultiMystery"
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#automatically launches {player_name}.yaml's ROM file using the OS's default program once generation completes. (likely your emulator)
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#does nothing if the name is not found
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#example: player_name = "Berserker"
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player_name:str = ""
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#Zip the resulting roms
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#0 -> Don't
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#1 -> Create a zip
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#2 -> Create a zip and delete the ROMs that will be in it, except the hosts (requires player_name to be set correctly)
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zip_roms:int = 1
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#create a spoiler file
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create_spoiler:bool = True
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#folder from which the player yaml files are pulled from
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player_files_folder:str = "Players"
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#Version of python to use for Bonta Multiworld. Probably leave this as is, if you don't know what this does.
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#can be tagged for bitness, for example "3.8-32" would be latest installed 3.8 on 32 bits
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py_version:str = "3.7"
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####end of config####
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import os
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import subprocess
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import sys
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def feedback(text:str):
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print(text)
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input("Press Enter to ignore and probably crash.")
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if __name__ == "__main__":
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if not os.path.exists(enemizer_location):
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feedback(f"Enemizer not found at {enemizer_location}, please adjust the path in MultiMystery.py's config or put Enemizer in the default location.")
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if not os.path.exists("Zelda no Densetsu - Kamigami no Triforce (Japan).sfc"):
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feedback("Base rom is expected as Zelda no Densetsu - Kamigami no Triforce (Japan).sfc in the Multiworld root folder please place/rename it there.")
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player_files = []
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os.makedirs(player_files_folder, exist_ok=True)
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for file in os.listdir(player_files_folder):
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if file.lower().endswith(".yaml"):
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player_files.append(file)
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print(f"Player {file[:-5]} found.")
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if len(player_files) == 0:
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feedback(f"No player files found. Please put them in a {player_files_folder} folder.")
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player_string = ""
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for i,file in enumerate(player_files):
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player_string += f"--p{i+1} {os.path.join(player_files_folder, file)} "
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player_names = list(file[:-5] for file in player_files)
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command = f"py -{py_version} Mystery.py --multi {len(player_files)} {player_string} " \
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f"--names {','.join(player_names)} --enemizercli {enemizer_location} " \
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f"--outputpath {outputpath}" + " --create_spoiler" if create_spoiler else ""
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print(command)
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import time
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start = time.perf_counter()
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text = subprocess.check_output(command, shell=True).decode()
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print(f"Took {time.perf_counter()-start:3} seconds to generate seed.")
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seedname = ""
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for segment in text.split():
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if segment.startswith("M"):
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seedname = segment
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break
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multidataname = f"ER_{seedname}_multidata"
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romfilename = ""
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if player_name:
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try:
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index = player_names.index(player_name)
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except IndexError:
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print(f"Could not find Player {player_name}")
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else:
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romfilename = os.path.join(outputpath, f"ER_{seedname}_P{index+1}_{player_name}.sfc")
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import webbrowser
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if os.path.exists(romfilename):
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print(f"Launching ROM file {romfilename}")
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webbrowser.open(romfilename)
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if zip_roms:
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zipname = os.path.join(outputpath, f"ER_{seedname}.zip")
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print(f"Creating zipfile {zipname}")
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import zipfile
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with zipfile.ZipFile(zipname, "w", compression=zipfile.ZIP_DEFLATED, compresslevel=9) as zf:
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for file in os.listdir(outputpath):
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if file.endswith(".sfc") and seedname in file:
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zf.write(os.path.join(outputpath, file), file)
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print(f"Packed {file} into zipfile {zipname}")
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if zip_roms == 2 and player_name.lower() not in file.lower():
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os.remove(file)
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print(f"Removed file {file} that is now present in the zipfile")
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serverfile = "HintedMultiServer.py" if os.path.exists("HintedMultiServer.py") else "MultiServer.py"
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subprocess.call(f"py -{py_version} {serverfile} --multidata {os.path.join(outputpath, multidataname)}")
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