sm64ex: Adapt area_connections slotdata Format (#767)

This commit is contained in:
Yussur Mustafa Oraji
2022-07-15 20:04:26 +02:00
committed by GitHub
parent ce789d1e3e
commit 86112351a6
3 changed files with 39 additions and 27 deletions

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@@ -11,6 +11,8 @@ sm64courses = ["Bob-omb Battlefield", "Whomp's Fortress", "Jolly Roger Bay", "Co
"Wet-Dry World",
"Tall, Tall Mountain", "Tiny-Huge Island", "Tick Tock Clock", "Rainbow Ride"]
# sm64paintings is list of strings for quick reference for Painting IDs (NOT warp node IDs!)
sm64paintings = ["BOB", "WF", "JRB", "CCM", "BBH", "HMC", "LLL", "SSL", "DDD", "SL", "WDW", "TTM", "THI Tiny", "THI Huge", "TTC", "RR"]
def create_regions(world: MultiWorld, player: int):
regSS = Region("Menu", RegionType.Generic, "Castle Area", player, world)