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Factorio: Inventory Spill Traps (#4457)
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@@ -304,6 +304,11 @@ class EvolutionTrapIncrease(Range):
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range_end = 100
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class InventorySpillTrapCount(TrapCount):
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"""Trap items that when received trigger dropping your main inventory and trash inventory onto the ground."""
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display_name = "Inventory Spill Traps"
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class FactorioWorldGen(OptionDict):
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"""World Generation settings. Overview of options at https://wiki.factorio.com/Map_generator,
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with in-depth documentation at https://lua-api.factorio.com/latest/Concepts.html#MapGenSettings"""
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@@ -484,6 +489,7 @@ class FactorioOptions(PerGameCommonOptions):
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artillery_traps: ArtilleryTrapCount
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atomic_rocket_traps: AtomicRocketTrapCount
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atomic_cliff_remover_traps: AtomicCliffRemoverTrapCount
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inventory_spill_traps: InventorySpillTrapCount
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attack_traps: AttackTrapCount
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evolution_traps: EvolutionTrapCount
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evolution_trap_increase: EvolutionTrapIncrease
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@@ -518,6 +524,7 @@ option_groups: list[OptionGroup] = [
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ArtilleryTrapCount,
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AtomicRocketTrapCount,
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AtomicCliffRemoverTrapCount,
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InventorySpillTrapCount,
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],
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start_collapsed=True
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),
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