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Factorio: Inventory Spill Traps (#4457)
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@@ -750,6 +750,11 @@ end,
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fire_entity_at_entities("atomic-rocket", {cliffs[math.random(#cliffs)]}, 0.1)
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end
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end,
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["Inventory Spill Trap"] = function ()
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for _, player in ipairs(game.forces["player"].players) do
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spill_character_inventory(player.character)
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end
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end,
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}
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commands.add_command("ap-get-technology", "Grant a technology, used by the Archipelago Client.", function(call)
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