WebHost, Multiple Worlds: fix images not showing in guides (#5576)
* Multiple: resize FR RA network commands screenshot This is now more in line with the text (and the english version). * Multiple: optimize EN RA network commands screenshot The URL has changed, so it's a good time to optimize. * WebHost, Worlds: fix retroarch images not showing Implements a src/url replacement for relative paths. Moves the RA screenshots to worlds/generic since they are shared. Also now uses the FR version in ffmq. Also fixes the formatting that resultet in the list breaking. Also moves imports in render_markdown. Guides now also properly render on Github. * Factorio: optimize screenshots The URL has changed, so it's a good time to optimize. * Factorio: change guide screenshots to use relative URL * Test: markdown: fix tests on Windows We also can't use delete=True, delete_on_close=False because that's not supported in Py3.11. * Test: markdown: fix typo I hope that's it now. *sigh* * Landstalker: fix doc images not showing Change to relative img urls. * Landstalker: optimize doc PNGs The URL has changed, so it's a good time to optimize.
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@@ -92,7 +92,7 @@ appropriate to your operating system, and extract the folder to a convenient loc
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Archipelago is to place the extracted game folder into the `Archipelago` directory and rename it to just be "Factorio".
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Next, you should launch your Factorio Server by running `factorio.exe`, which is located at: `bin/x64/factorio.exe`. You
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will be asked to log in to your Factorio account using the same credentials you used on Factorio's website. After you
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@@ -122,7 +122,7 @@ This allows you to host your own Factorio game.
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Archipelago if you chose to include it during the installation process.
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6. Enter `/connect [server-address]` into the input box at the bottom of the Archipelago Client and press "Enter"
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7. Launch your Factorio Client
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8. Click on "Multiplayer" in the main menu
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