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https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
Fix typo
This commit is contained in:
2
Gui.py
2
Gui.py
@@ -369,7 +369,7 @@ def guiMain(args=None):
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prizeVar.set('general')
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prizeVar.set('general')
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prizeOptionMenu = OptionMenu(prizeFrame, prizeVar, 'none', 'general', 'bonk', 'both')
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prizeOptionMenu = OptionMenu(prizeFrame, prizeVar, 'none', 'general', 'bonk', 'both')
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prizeOptionMenu.pack(side=RIGHT)
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prizeOptionMenu.pack(side=RIGHT)
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prizeLabel = Label(prizeFrame, text='Shuffle Prices/Drops')
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prizeLabel = Label(prizeFrame, text='Shuffle Prizes/Drops')
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prizeLabel.pack(side=LEFT)
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prizeLabel.pack(side=LEFT)
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@@ -279,7 +279,7 @@ def roll_settings(weights):
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glitches_required]
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glitches_required]
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ret.dark_room_logic = get_choice("dark_room_logic", weights, "lamp")
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ret.dark_room_logic = get_choice("dark_room_logic", weights, "lamp")
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if not ret.dark_room_logic: # None/False
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if not ret.dark_room_logic: # None/False
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ret.dark_room_logic = "none"
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ret.dark_room_logic = "none"
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if ret.dark_room_logic == "sconces":
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if ret.dark_room_logic == "sconces":
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ret.dark_room_logic = "torches"
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ret.dark_room_logic = "torches"
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@@ -340,14 +340,14 @@ def roll_settings(weights):
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# sum a percentage to required
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# sum a percentage to required
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if extra_pieces == 'percentage':
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if extra_pieces == 'percentage':
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percentage = max(100,get_choice('triforce_pieces_percentage',weights,150))/100
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percentage = max(100, get_choice('triforce_pieces_percentage', weights, 150)) / 100
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ret.triforce_pieces_available = int(ret.triforce_pieces_required * percentage)
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ret.triforce_pieces_available = int(ret.triforce_pieces_required * percentage)
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# vanilla mode (specify how many pieces are)
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# vanilla mode (specify how many pieces are)
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elif extra_pieces == 'available':
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elif extra_pieces == 'available':
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ret.triforce_pieces_available = get_choice('triforce_pieces_available',weights,30)
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ret.triforce_pieces_available = get_choice('triforce_pieces_available', weights, 30)
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# required pieces + fixed extra
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# required pieces + fixed extra
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elif extra_pieces == 'extra':
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elif extra_pieces == 'extra':
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extra_pieces = max(0, get_choice('triforce_pieces_extra',weights,10))
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extra_pieces = max(0, get_choice('triforce_pieces_extra', weights, 10))
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ret.triforce_pieces_available = ret.triforce_pieces_required + extra_pieces
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ret.triforce_pieces_available = ret.triforce_pieces_required + extra_pieces
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# change minimum to required pieces to avoid problems
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# change minimum to required pieces to avoid problems
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