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	Smz3 updated to version 11.3 (#886)
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		| @@ -34,33 +34,33 @@ class GanonsTower(Z3Region): | ||||
|                         self.GetLocation("Ganon's Tower - Randomizer Room - Bottom Left"), | ||||
|                         self.GetLocation("Ganon's Tower - Randomizer Room - Bottom Right") | ||||
|                     ]) or self.GetLocation("Ganon's Tower - Firesnake Room").ItemIs(ItemType.KeyGT, self.world) else 3)), | ||||
|             Location(self, 256+196, 0x1EAC4, LocationType.Regular, "Ganon's Tower - Randomizer Room - Top Left", | ||||
|             Location(self, 256+230, 0x1EAC4, LocationType.Regular, "Ganon's Tower - Randomizer Room - Top Left", | ||||
|                 lambda items: self.LeftSide(items, [ | ||||
|                     self.GetLocation("Ganon's Tower - Randomizer Room - Top Right"), | ||||
|                     self.GetLocation("Ganon's Tower - Randomizer Room - Bottom Left"), | ||||
|                     self.GetLocation("Ganon's Tower - Randomizer Room - Bottom Right") | ||||
|                 ])), | ||||
|             Location(self, 256+197, 0x1EAC7, LocationType.Regular, "Ganon's Tower - Randomizer Room - Top Right", | ||||
|             Location(self, 256+231, 0x1EAC7, LocationType.Regular, "Ganon's Tower - Randomizer Room - Top Right", | ||||
|                 lambda items: self.LeftSide(items, [ | ||||
|                     self.GetLocation("Ganon's Tower - Randomizer Room - Top Left"), | ||||
|                     self.GetLocation("Ganon's Tower - Randomizer Room - Bottom Left"), | ||||
|                     self.GetLocation("Ganon's Tower - Randomizer Room - Bottom Right") | ||||
|                 ])), | ||||
|             Location(self, 256+198, 0x1EACA, LocationType.Regular, "Ganon's Tower - Randomizer Room - Bottom Left", | ||||
|             Location(self, 256+232, 0x1EACA, LocationType.Regular, "Ganon's Tower - Randomizer Room - Bottom Left", | ||||
|                 lambda items: self.LeftSide(items, [ | ||||
|                     self.GetLocation("Ganon's Tower - Randomizer Room - Top Right"), | ||||
|                     self.GetLocation("Ganon's Tower - Randomizer Room - Top Left"), | ||||
|                     self.GetLocation("Ganon's Tower - Randomizer Room - Bottom Right") | ||||
|                 ])), | ||||
|             Location(self, 256+199, 0x1EACD, LocationType.Regular, "Ganon's Tower - Randomizer Room - Bottom Right", | ||||
|             Location(self, 256+233, 0x1EACD, LocationType.Regular, "Ganon's Tower - Randomizer Room - Bottom Right", | ||||
|                 lambda items: self.LeftSide(items, [ | ||||
|                     self.GetLocation("Ganon's Tower - Randomizer Room - Top Right"), | ||||
|                     self.GetLocation("Ganon's Tower - Randomizer Room - Top Left"), | ||||
|                     self.GetLocation("Ganon's Tower - Randomizer Room - Bottom Left") | ||||
|                 ])), | ||||
|             Location(self, 256+200, 0x1EAD9, LocationType.Regular, "Ganon's Tower - Hope Room - Left"), | ||||
|             Location(self, 256+201, 0x1EADC, LocationType.Regular, "Ganon's Tower - Hope Room - Right"), | ||||
|             Location(self, 256+202, 0x1EAE2, LocationType.Regular, "Ganon's Tower - Tile Room", | ||||
|             Location(self, 256+234, 0x1EAD9, LocationType.Regular, "Ganon's Tower - Hope Room - Left"), | ||||
|             Location(self, 256+235, 0x1EADC, LocationType.Regular, "Ganon's Tower - Hope Room - Right"), | ||||
|             Location(self, 256+236, 0x1EAE2, LocationType.Regular, "Ganon's Tower - Tile Room", | ||||
|                 lambda items: items.Somaria), | ||||
|             Location(self, 256+203, 0x1EAE5, LocationType.Regular, "Ganon's Tower - Compass Room - Top Left", | ||||
|                 lambda items: self.RightSide(items, [ | ||||
| @@ -118,8 +118,9 @@ class GanonsTower(Z3Region): | ||||
|         return items.Somaria and items.Firerod and items.KeyGT >= (3 if any(l.ItemIs(ItemType.BigKeyGT, self.world) for l in locations) else 4) | ||||
|  | ||||
|     def BigKeyRoom(self, items: Progression): | ||||
|         return items.KeyGT >= 3 and self.CanBeatArmos(items) \ | ||||
|             and (items.Hammer and items.Hookshot or items.Firerod and items.Somaria) | ||||
|         return items.KeyGT >= 3 and \ | ||||
|             (items.Hammer and items.Hookshot or items.Firerod and items.Somaria) \ | ||||
|             and self.CanBeatArmos(items) | ||||
|  | ||||
|     def TowerAscend(self, items: Progression): | ||||
|         return items.BigKeyGT and items.KeyGT >= 3 and items.Bow and items.CanLightTorches() | ||||
| @@ -134,13 +135,14 @@ class GanonsTower(Z3Region): | ||||
|  | ||||
|     def CanEnter(self, items: Progression): | ||||
|         return items.MoonPearl and self.world.CanEnter("Dark World Death Mountain East", items) and \ | ||||
|             self.world.CanAquireAll(items, RewardType.CrystalBlue, RewardType.CrystalRed, RewardType.GoldenFourBoss) | ||||
|             self.world.CanAcquireAtLeast(self.world.TowerCrystals, items, RewardType.AnyCrystal) and \ | ||||
|             self.world.CanAcquireAtLeast(self.world.TourianBossTokens * (self.world.TowerCrystals / 7), items, RewardType.AnyBossToken) | ||||
|  | ||||
|     def CanFill(self, item: Item): | ||||
|         if (self.Config.GameMode == GameMode.Multiworld): | ||||
|         if (self.Config.Multiworld): | ||||
|             if (item.World != self.world or item.Progression): | ||||
|                 return False | ||||
|             if (self.Config.KeyShuffle == KeyShuffle.Keysanity and not ((item.Type == ItemType.BigKeyGT or item.Type == ItemType.KeyGT) and item.World == self.world) and (item.IsKey() or item.IsBigKey() or item.IsKeycard())): | ||||
|             if (self.Config.Keysanity and not ((item.Type == ItemType.BigKeyGT or item.Type == ItemType.KeyGT) and item.World == self.world) and (item.IsKey() or item.IsBigKey() or item.IsKeycard())): | ||||
|                 return False | ||||
|         return super().CanFill(item) | ||||
|  | ||||
|   | ||||
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