Smz3 updated to version 11.3 (#886)
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		| @@ -10,9 +10,10 @@ class TurtleRock(Z3Region, IReward, IMedallionAccess): | ||||
|  | ||||
|     def __init__(self, world, config: Config): | ||||
|         super().__init__(world, config) | ||||
|         self.Weight = 6 | ||||
|         self.RegionItems = [ ItemType.KeyTR, ItemType.BigKeyTR, ItemType.MapTR, ItemType.CompassTR] | ||||
|         self.Reward = RewardType.Null | ||||
|         self.Medallion = ItemType.Nothing | ||||
|         self.Medallion = None | ||||
|         self.Locations = [ | ||||
|             Location(self, 256+177, 0x1EA22, LocationType.Regular, "Turtle Rock - Compass Chest"), | ||||
|             Location(self, 256+178, 0x1EA1C, LocationType.Regular, "Turtle Rock - Roller Room - Left", | ||||
| @@ -46,8 +47,9 @@ class TurtleRock(Z3Region, IReward, IMedallionAccess): | ||||
|         return items.Firerod and items.Icerod | ||||
|  | ||||
|     def CanEnter(self, items: Progression): | ||||
|         return (items.Bombos if self.Medallion == ItemType.Bombos else ( | ||||
|                     items.Ether if self.Medallion == ItemType.Ether else items.Quake)) and items.Sword and \ | ||||
|         from worlds.smz3.TotalSMZ3.WorldState import Medallion | ||||
|         return (items.Bombos if self.Medallion == Medallion.Bombos else ( | ||||
|                     items.Ether if self.Medallion == Medallion.Ether else items.Quake)) and items.Sword and \ | ||||
|             items.MoonPearl and items.CanLiftHeavy() and items.Hammer and items.Somaria and \ | ||||
|             self.world.CanEnter("Light World Death Mountain East", items) | ||||
|  | ||||
|   | ||||
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